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-rw-r--r--Minecraft.Client/ItemInHandRenderer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/ItemInHandRenderer.cpp b/Minecraft.Client/ItemInHandRenderer.cpp
index 1e1ca1dd..78253705 100644
--- a/Minecraft.Client/ItemInHandRenderer.cpp
+++ b/Minecraft.Client/ItemInHandRenderer.cpp
@@ -548,7 +548,7 @@ void ItemInHandRenderer::render(float a)
glPushMatrix();
float d = 0.8f;
-#if defined __ORBIS__ || defined __PS3__
+#if defined __ORBIS__ || defined __PS3__ || defined _WINDOWS64
static const float swingPowFactor = 1.0f;
#else
static const float swingPowFactor = 4.0f; // 4J added, to slow the swing down when nearest the player for avoiding luminance flash issues