diff options
Diffstat (limited to 'Minecraft.Client/Gui.h')
| -rw-r--r-- | Minecraft.Client/Gui.h | 38 |
1 files changed, 21 insertions, 17 deletions
diff --git a/Minecraft.Client/Gui.h b/Minecraft.Client/Gui.h index 41762016..9352308f 100644 --- a/Minecraft.Client/Gui.h +++ b/Minecraft.Client/Gui.h @@ -1,6 +1,9 @@ #pragma once +#include "ResourceLocation.h" #include "GuiComponent.h" #include "GuiMessage.h" +#include "ResourceLocation.h" + class Random; class Minecraft; class ItemRenderer; @@ -8,21 +11,22 @@ class ItemRenderer; class Gui : public GuiComponent { private: + static ResourceLocation PUMPKIN_BLUR_LOCATION; // 4J-PB - this doesn't account for the safe zone, and the indent applied to messages //static const int MAX_MESSAGE_WIDTH = 320; static const int m_iMaxMessageWidth = 280; - static ItemRenderer *itemRenderer; - vector<GuiMessage> guiMessages[XUSER_MAX_COUNT]; - Random *random; + static ItemRenderer *itemRenderer; + vector<GuiMessage> guiMessages[XUSER_MAX_COUNT]; + Random *random; - Minecraft *minecraft; + Minecraft *minecraft; public: wstring selectedName; private: int tickCount; - wstring overlayMessageString; - int overlayMessageTime; - bool animateOverlayMessageColor; + wstring overlayMessageString; + int overlayMessageTime; + bool animateOverlayMessageColor; // 4J Added float lastTickA; @@ -33,26 +37,26 @@ public: float progress; -// private DecimalFormat df = new DecimalFormat("##.00"); + // private DecimalFormat df = new DecimalFormat("##.00"); public: Gui(Minecraft *minecraft); - void render(float a, bool mouseFree, int xMouse, int yMouse); - float tbr; + void render(float a, bool mouseFree, int xMouse, int yMouse); + float tbr; private: //void renderBossHealth(void); void renderPumpkin(int w, int h); - void renderVignette(float br, int w, int h); - void renderTp(float br, int w, int h); - void renderSlot(int slot, int x, int y, float a); + void renderVignette(float br, int w, int h); + void renderTp(float br, int w, int h); + void renderSlot(int slot, int x, int y, float a); public: void tick(); - void clearMessages(int iPad=-1); - void addMessage(const wstring& string, int iPad,bool bIsDeathMessage=false); - void setNowPlaying(const wstring& string); - void displayClientMessage(int messageId, int iPad); + void clearMessages(int iPad=-1); + void addMessage(const wstring& string, int iPad,bool bIsDeathMessage=false); + void setNowPlaying(const wstring& string); + void displayClientMessage(int messageId, int iPad); // 4J Added DWORD getMessagesCount(int iPad) { return (int)guiMessages[iPad].size(); } |
