diff options
Diffstat (limited to 'Minecraft.Client/Gui.cpp')
| -rw-r--r-- | Minecraft.Client/Gui.cpp | 15 |
1 files changed, 4 insertions, 11 deletions
diff --git a/Minecraft.Client/Gui.cpp b/Minecraft.Client/Gui.cpp index 1199c138..365ddeac 100644 --- a/Minecraft.Client/Gui.cpp +++ b/Minecraft.Client/Gui.cpp @@ -971,15 +971,10 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_ALPHA_TEST); -// 4J Stu - We have moved the chat text to a xui -#if 0 +#if defined(_WINDOWS64) glPushMatrix(); - // 4J-PB we need to move this up a bit because we've moved the quick select - //glTranslatef(0, ((float)screenHeight) - 48, 0); - glTranslatef(0.0f, (float)(screenHeight - iSafezoneYHalf - iTooltipsYOffset - 16 - 3 + 22) - 24.0f, 0.0f); - // glScalef(1.0f / ssc.scale, 1.0f / ssc.scale, 1); + glTranslatef(0.0f, static_cast<float>(screenHeight - iSafezoneYHalf - iTooltipsYOffset - 16 - 3 + 22) - 24.0f, 0.0f); - // 4J-PB - we need gui messages for each of the possible 4 splitscreen players if(bDisplayGui) { int iPad=minecraft->player->GetXboxPad(); @@ -993,23 +988,21 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse) if (t < 0) t = 0; if (t > 1) t = 1; t = t * t; - int alpha = (int) (255 * t); + int alpha = static_cast<int>(255 * t); if (isChatting) alpha = 255; if (alpha > 0) { int x = iSafezoneXHalf+2; - int y = -((int)i) * 9; + int y = -(static_cast<int>(i)) * 9; if(bTwoPlayerSplitscreen) { y+= iHeightOffset; } wstring msg = guiMessages[iPad][i].string; - // 4J-PB - fill the black bar across the whole screen, otherwise it looks odd due to the safe area this->fill(0, y - 1, screenWidth/fScaleFactorWidth, y + 8, (alpha / 2) << 24); glEnable(GL_BLEND); - font->drawShadow(msg, iSafezoneXHalf+4, y, 0xffffff + (alpha << 24)); } } |
