diff options
Diffstat (limited to 'Minecraft.Client/GameRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/GameRenderer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/GameRenderer.cpp b/Minecraft.Client/GameRenderer.cpp index 2030cfe5..f51a24d8 100644 --- a/Minecraft.Client/GameRenderer.cpp +++ b/Minecraft.Client/GameRenderer.cpp @@ -1350,7 +1350,7 @@ void GameRenderer::DisableUpdateThread() #endif } -void GameRenderer::renderLevel(float a, __int64 until) +void GameRenderer::renderLevel(float a, int64_t until) { // if (updateLightTexture) updateLightTexture(); // 4J - TODO - Java 1.0.1 has this line enabled, should check why - don't want to put it in now in case it breaks split-screen @@ -1433,7 +1433,7 @@ void GameRenderer::renderLevel(float a, __int64 until) if (until == 0) break; - __int64 diff = until - System::nanoTime(); + int64_t diff = until - System::nanoTime(); if (diff < 0) break; if (diff > 1000000000) break; } while (true); |
