diff options
Diffstat (limited to 'Minecraft.Client/EntityTracker.cpp')
| -rw-r--r-- | Minecraft.Client/EntityTracker.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/EntityTracker.cpp b/Minecraft.Client/EntityTracker.cpp index db175542..087227e7 100644 --- a/Minecraft.Client/EntityTracker.cpp +++ b/Minecraft.Client/EntityTracker.cpp @@ -59,7 +59,7 @@ void EntityTracker::addEntity(shared_ptr<Entity> e) else if (e->instanceof(eTYPE_SQUID)) addEntity(e, 16 * 4, 1, true); else if (e->instanceof(eTYPE_WITHERBOSS)) addEntity(e, 16 * 5, 1, false); else if (e->instanceof(eTYPE_BAT)) addEntity(e, 16 * 5, 1, false); - else if (dynamic_pointer_cast<Creature>(e)!=NULL) addEntity(e, 16 * 5, 1, true); + else if (dynamic_pointer_cast<Creature>(e)!=nullptr) addEntity(e, 16 * 5, 1, true); else if (e->instanceof(eTYPE_ENDERDRAGON)) addEntity(e, 16 * 10, 1, true); else if (e->instanceof(eTYPE_PRIMEDTNT)) addEntity(e, 16 * 10, 10, true); else if (e->instanceof(eTYPE_FALLINGTILE)) addEntity(e, 16 * 10, 20, true); @@ -85,7 +85,7 @@ void EntityTracker::addEntity(shared_ptr<Entity> e, int range, int updateInterva { __debugbreak(); } - shared_ptr<TrackedEntity> te = shared_ptr<TrackedEntity>( new TrackedEntity(e, range, updateInterval, trackDeltas) ); + shared_ptr<TrackedEntity> te = std::make_shared<TrackedEntity>(e, range, updateInterval, trackDeltas); entities.insert(te); entityMap[e->entityId] = te; te->updatePlayers(this, &level->players); @@ -145,9 +145,9 @@ void EntityTracker::tick() shared_ptr<ServerPlayer> ep = server->getPlayers()->players[i]; if( ep->dimension != level->dimension->id ) continue; - if( ep->connection == NULL ) continue; + if( ep->connection == nullptr ) continue; INetworkPlayer *thisPlayer = ep->connection->getNetworkPlayer(); - if( thisPlayer == NULL ) continue; + if( thisPlayer == nullptr ) continue; bool addPlayer = false; for (unsigned int j = 0; j < movedPlayers.size(); j++) @@ -156,9 +156,9 @@ void EntityTracker::tick() if( sp == ep ) break; - if(sp->connection == NULL) continue; + if(sp->connection == nullptr) continue; INetworkPlayer *otherPlayer = sp->connection->getNetworkPlayer(); - if( otherPlayer != NULL && thisPlayer->IsSameSystem(otherPlayer) ) + if( otherPlayer != nullptr && thisPlayer->IsSameSystem(otherPlayer) ) { addPlayer = true; break; @@ -170,7 +170,7 @@ void EntityTracker::tick() for (unsigned int i = 0; i < movedPlayers.size(); i++) { shared_ptr<ServerPlayer> player = movedPlayers[i]; - if(player->connection == NULL) continue; + if(player->connection == nullptr) continue; for( auto& te : entities ) { if ( te && te->e != player) |
