diff options
Diffstat (limited to 'Minecraft.Client/EnderParticle.cpp')
| -rw-r--r-- | Minecraft.Client/EnderParticle.cpp | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/Minecraft.Client/EnderParticle.cpp b/Minecraft.Client/EnderParticle.cpp new file mode 100644 index 00000000..3889bf92 --- /dev/null +++ b/Minecraft.Client/EnderParticle.cpp @@ -0,0 +1,94 @@ +#include "stdafx.h" +#include "EnderParticle.h" +#include "..\Minecraft.World\JavaMath.h" +#include "..\Minecraft.World\Random.h" + +// 4J Stu - This class was originally "PortalParticle" but I have split the two uses of the particle +// End creatures/items (e.g. EnderMan, EyeOfEnder, etc) use this particle + +EnderParticle::EnderParticle(Level *level, double x, double y, double z, double xd, double yd, double zd) : Particle(level, x, y, z, xd, yd, zd) +{ + this->xd = xd; + this->yd = yd; + this->zd = zd; + this->xStart = this->x = x; + this->yStart = this->y = y; + this->zStart = this->z = z; + + // 4J-JEV: Set particle colour from colour-table. + unsigned int col = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Particle_Ender ); //0xE54CFF + rCol = ( (col>>16)&0xFF )/255.0f, gCol = ( (col>>8)&0xFF )/255.0, bCol = ( col&0xFF )/255.0; + + float br = random->nextFloat() * 0.6f + 0.4f; + rCol *= br; gCol *= br; bCol *= br; + + //rCol = gCol = bCol = 1.0f*br; + //gCol *= 0.3f; + //rCol *= 0.9f; + + oSize = size = random->nextFloat()*0.2f+0.5f; + + lifetime = (int) (Math::random()*10) + 40; + noPhysics = true; + setMiscTex((int)(Math::random()*8)); +} + +void EnderParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2) +{ + float s = (age + a) / (float) lifetime; + s = 1-s; + s = s*s; + s = 1-s; + size = oSize * (s); + Particle::render(t, a, xa, ya, za, xa2, za2); +} + +// 4J - brought forward from 1.8.2 +int EnderParticle::getLightColor(float a) +{ + int br = Particle::getLightColor(a); + + float pos = age/(float)lifetime; + pos = pos*pos; + pos = pos*pos; + + int br1 = (br) & 0xff; + int br2 = (br >> 16) & 0xff; + br2 += (int) (pos * 15 * 16); + if (br2 > 15 * 16) br2 = 15 * 16; + return br1 | br2 << 16; +} + +float EnderParticle::getBrightness(float a) +{ + float br = Particle::getBrightness(a); + float pos = age/(float)lifetime; + pos = pos*pos; + pos = pos*pos; + return br*(1-pos)+pos; +} + +void EnderParticle::tick() +{ + xo = x; + yo = y; + zo = z; + + float pos = age/(float)lifetime; + float a = pos; + pos = -pos+pos*pos*2; +// pos = pos*pos; +// pos = pos*pos; + pos = 1-pos; + + x = xStart+xd*pos; + y = yStart+yd*pos+(1-a); + z = zStart+zd*pos; + + +// spd+=0.002/lifetime*age; + + if (age++ >= lifetime) remove(); + +// move(xd*spd, yd*spd, zd*spd); +} |
