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-rw-r--r--Minecraft.Client/EnderParticle.cpp94
1 files changed, 94 insertions, 0 deletions
diff --git a/Minecraft.Client/EnderParticle.cpp b/Minecraft.Client/EnderParticle.cpp
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+++ b/Minecraft.Client/EnderParticle.cpp
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+#include "stdafx.h"
+#include "EnderParticle.h"
+#include "..\Minecraft.World\JavaMath.h"
+#include "..\Minecraft.World\Random.h"
+
+// 4J Stu - This class was originally "PortalParticle" but I have split the two uses of the particle
+// End creatures/items (e.g. EnderMan, EyeOfEnder, etc) use this particle
+
+EnderParticle::EnderParticle(Level *level, double x, double y, double z, double xd, double yd, double zd) : Particle(level, x, y, z, xd, yd, zd)
+{
+ this->xd = xd;
+ this->yd = yd;
+ this->zd = zd;
+ this->xStart = this->x = x;
+ this->yStart = this->y = y;
+ this->zStart = this->z = z;
+
+ // 4J-JEV: Set particle colour from colour-table.
+ unsigned int col = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Particle_Ender ); //0xE54CFF
+ rCol = ( (col>>16)&0xFF )/255.0f, gCol = ( (col>>8)&0xFF )/255.0, bCol = ( col&0xFF )/255.0;
+
+ float br = random->nextFloat() * 0.6f + 0.4f;
+ rCol *= br; gCol *= br; bCol *= br;
+
+ //rCol = gCol = bCol = 1.0f*br;
+ //gCol *= 0.3f;
+ //rCol *= 0.9f;
+
+ oSize = size = random->nextFloat()*0.2f+0.5f;
+
+ lifetime = (int) (Math::random()*10) + 40;
+ noPhysics = true;
+ setMiscTex((int)(Math::random()*8));
+}
+
+void EnderParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
+{
+ float s = (age + a) / (float) lifetime;
+ s = 1-s;
+ s = s*s;
+ s = 1-s;
+ size = oSize * (s);
+ Particle::render(t, a, xa, ya, za, xa2, za2);
+}
+
+// 4J - brought forward from 1.8.2
+int EnderParticle::getLightColor(float a)
+{
+ int br = Particle::getLightColor(a);
+
+ float pos = age/(float)lifetime;
+ pos = pos*pos;
+ pos = pos*pos;
+
+ int br1 = (br) & 0xff;
+ int br2 = (br >> 16) & 0xff;
+ br2 += (int) (pos * 15 * 16);
+ if (br2 > 15 * 16) br2 = 15 * 16;
+ return br1 | br2 << 16;
+}
+
+float EnderParticle::getBrightness(float a)
+{
+ float br = Particle::getBrightness(a);
+ float pos = age/(float)lifetime;
+ pos = pos*pos;
+ pos = pos*pos;
+ return br*(1-pos)+pos;
+}
+
+void EnderParticle::tick()
+{
+ xo = x;
+ yo = y;
+ zo = z;
+
+ float pos = age/(float)lifetime;
+ float a = pos;
+ pos = -pos+pos*pos*2;
+// pos = pos*pos;
+// pos = pos*pos;
+ pos = 1-pos;
+
+ x = xStart+xd*pos;
+ y = yStart+yd*pos+(1-a);
+ z = zStart+zd*pos;
+
+
+// spd+=0.002/lifetime*age;
+
+ if (age++ >= lifetime) remove();
+
+// move(xd*spd, yd*spd, zd*spd);
+}