diff options
Diffstat (limited to 'Minecraft.Client/Durango/Iggy/include/gdraw.h')
| -rw-r--r-- | Minecraft.Client/Durango/Iggy/include/gdraw.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Durango/Iggy/include/gdraw.h b/Minecraft.Client/Durango/Iggy/include/gdraw.h index 7cc4ddd0..404a2642 100644 --- a/Minecraft.Client/Durango/Iggy/include/gdraw.h +++ b/Minecraft.Client/Durango/Iggy/include/gdraw.h @@ -356,13 +356,13 @@ IDOC typedef struct GDrawPrimitive IDOC typedef void RADLINK gdraw_draw_indexed_triangles(GDrawRenderState *r, GDrawPrimitive *prim, GDrawVertexBuffer *buf, GDrawStats *stats); /* Draws a collection of indexed triangles, ignoring special filters or blend modes. - If buf is nullptr, then the pointers in 'prim' are machine pointers, and + If buf is NULL, then the pointers in 'prim' are machine pointers, and you need to make a copy of the data (note currently all triangles implementing strokes (wide lines) go this path). - If buf is non-nullptr, then use the appropriate vertex buffer, and the + If buf is non-NULL, then use the appropriate vertex buffer, and the pointers in prim are actually offsets from the beginning of the - vertex buffer -- i.e. offset = (char*) prim->whatever - (char*) nullptr; + vertex buffer -- i.e. offset = (char*) prim->whatever - (char*) NULL; (note there are separate spaces for vertices and indices; e.g. the first mesh in a given vertex buffer will normally have a 0 offset for the vertices and a 0 offset for the indices) @@ -455,7 +455,7 @@ IDOC typedef GDrawTexture * RADLINK gdraw_make_texture_end(GDraw_MakeTexture_Pro /* Ends specification of a new texture. $:info The same handle initially passed to $gdraw_make_texture_begin - $:return Handle for the newly created texture, or nullptr if an error occured + $:return Handle for the newly created texture, or NULL if an error occured */ IDOC typedef rrbool RADLINK gdraw_update_texture_begin(GDrawTexture *tex, void *unique_id, GDrawStats *stats); |
