diff options
Diffstat (limited to 'Minecraft.Client/Common')
| -rw-r--r-- | Minecraft.Client/Common/Audio/SoundEngine.cpp | 2 | ||||
| -rw-r--r-- | Minecraft.Client/Common/Filesystem/Filesystem.cpp | 74 | ||||
| -rw-r--r-- | Minecraft.Client/Common/Filesystem/Filesystem.h | 6 |
3 files changed, 1 insertions, 81 deletions
diff --git a/Minecraft.Client/Common/Audio/SoundEngine.cpp b/Minecraft.Client/Common/Audio/SoundEngine.cpp index 12fa03b4..13826da3 100644 --- a/Minecraft.Client/Common/Audio/SoundEngine.cpp +++ b/Minecraft.Client/Common/Audio/SoundEngine.cpp @@ -25,7 +25,7 @@ #include <vector> #include <memory> #include <mutex> -#include "..\Filesystem\Filesystem.h" +#include <lce_filesystem\lce_filesystem.h> #ifdef __ORBIS__ #include <audioout.h> diff --git a/Minecraft.Client/Common/Filesystem/Filesystem.cpp b/Minecraft.Client/Common/Filesystem/Filesystem.cpp deleted file mode 100644 index 0d225cb5..00000000 --- a/Minecraft.Client/Common/Filesystem/Filesystem.cpp +++ /dev/null @@ -1,74 +0,0 @@ -#include "stdafx.h" -#include "Filesystem.h" - -#ifdef _WINDOWS64 -#include <windows.h> -#endif // TODO: More os' filesystem handling for when the project moves away from only Windows - -#include <stdio.h> - -bool FileOrDirectoryExists(const char* path) -{ -#ifdef _WINDOWS64 - DWORD attribs = GetFileAttributesA(path); - return (attribs != INVALID_FILE_ATTRIBUTES); -#else - #error "FileOrDirectoryExists not implemented for this platform" - return false; -#endif -} - -bool FileExists(const char* path) -{ -#ifdef _WINDOWS64 - DWORD attribs = GetFileAttributesA(path); - return (attribs != INVALID_FILE_ATTRIBUTES && !(attribs & FILE_ATTRIBUTE_DIRECTORY)); -#else - #error "FileExists not implemented for this platform" - return false; -#endif -} - -bool DirectoryExists(const char* path) -{ -#ifdef _WINDOWS64 - DWORD attribs = GetFileAttributesA(path); - return (attribs != INVALID_FILE_ATTRIBUTES && (attribs & FILE_ATTRIBUTE_DIRECTORY)); -#else - #error "DirectoryExists not implemented for this platform" - return false; -#endif -} - -bool GetFirstFileInDirectory(const char* directory, char* outFilePath, size_t outFilePathSize) -{ -#ifdef _WINDOWS64 - char searchPath[MAX_PATH]; - snprintf(searchPath, MAX_PATH, "%s\\*", directory); - - WIN32_FIND_DATAA findData; - HANDLE hFind = FindFirstFileA(searchPath, &findData); - - if (hFind == INVALID_HANDLE_VALUE) - { - return false; - } - - do - { - if (!(findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) - { - // Found a file, copy its path to the output buffer - snprintf(outFilePath, outFilePathSize, "%s\\%s", directory, findData.cFileName); - FindClose(hFind); - return true; - } - } while (FindNextFileA(hFind, &findData) != 0); - - FindClose(hFind); - return false; // No files found in the directory -#else - #error "GetFirstFileInDirectory not implemented for this platform" - return false; -#endif -} diff --git a/Minecraft.Client/Common/Filesystem/Filesystem.h b/Minecraft.Client/Common/Filesystem/Filesystem.h deleted file mode 100644 index 11d1bf5b..00000000 --- a/Minecraft.Client/Common/Filesystem/Filesystem.h +++ /dev/null @@ -1,6 +0,0 @@ -#pragma once - -bool FileOrDirectoryExists(const char* path); -bool FileExists(const char* path); -bool DirectoryExists(const char* path); -bool GetFirstFileInDirectory(const char* directory, char* outFilePath, size_t outFilePathSize); |
