diff options
Diffstat (limited to 'Minecraft.Client/Common/res/TitleUpdate/GameRules/BuildOnly/GameRules.vcxproj')
| -rw-r--r-- | Minecraft.Client/Common/res/TitleUpdate/GameRules/BuildOnly/GameRules.vcxproj | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/Minecraft.Client/Common/res/TitleUpdate/GameRules/BuildOnly/GameRules.vcxproj b/Minecraft.Client/Common/res/TitleUpdate/GameRules/BuildOnly/GameRules.vcxproj deleted file mode 100644 index 0bcb4e30..00000000 --- a/Minecraft.Client/Common/res/TitleUpdate/GameRules/BuildOnly/GameRules.vcxproj +++ /dev/null @@ -1,103 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|Xbox 360"> - <Configuration>Debug</Configuration> - <Platform>Xbox 360</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|Xbox 360"> - <Configuration>Release</Configuration> - <Platform>Xbox 360</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <ProjectGuid>{0DD2FD59-36AC-476F-9201-D687A4CE9E98}</ProjectGuid> - <Keyword>MakeFileProj</Keyword> - <SccProjectName>SAK</SccProjectName> - <SccAuxPath>SAK</SccAuxPath> - <SccLocalPath>SAK</SccLocalPath> - <SccProvider>SAK</SccProvider> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'" Label="Configuration"> - <ConfigurationType>Makefile</ConfigurationType> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'" Label="Configuration"> - <ConfigurationType>Makefile</ConfigurationType> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> - <NMakeOutput> - </NMakeOutput> - <NMakePreprocessorDefinitions>_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> - <NMakeBuildCommandLine>BuildGameRule.cmd Tutorial</NMakeBuildCommandLine> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> - <NMakeOutput>GameRules.xex</NMakeOutput> - <NMakePreprocessorDefinitions>NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'"> - <CustomBuild> - <Command> - </Command> - </CustomBuild> - <Deploy> - <DeploymentType>CopyToHardDrive</DeploymentType> - </Deploy> - </ItemDefinitionGroup> - <ItemGroup> - <None Include="..\Tutorial.pck" /> - <None Include="Tutorial\GameRules.xml"> - <SubType>Designer</SubType> - </None> - <None Include="Tutorial\schematics\Boat.sch" /> - <None Include="Tutorial\schematics\CasTes1.sch" /> - <None Include="Tutorial\schematics\CasTes2.sch" /> - <None Include="Tutorial\schematics\CastleBottom.sch" /> - <None Include="Tutorial\schematics\CastleFront.sch" /> - <None Include="Tutorial\schematics\CastleLeft.sch" /> - <None Include="Tutorial\schematics\CastleMain.sch" /> - <None Include="Tutorial\schematics\CastleRight.sch" /> - <None Include="Tutorial\schematics\CastleTop.sch" /> - <None Include="Tutorial\schematics\JungleTemp.sch" /> - <None Include="Tutorial\schematics\Lava.sch" /> - <None Include="Tutorial\schematics\MinecraftSign.sch" /> - <None Include="Tutorial\schematics\Mushroom.sch" /> - <None Include="Tutorial\schematics\Pyramid.sch" /> - <None Include="Tutorial\schematics\Ship.sch" /> - <None Include="Tutorial\schematics\SnowHouse.sch" /> - <None Include="Tutorial\schematics\Spider.sch" /> - <None Include="Tutorial\schematics\Stairs.sch" /> - <None Include="Tutorial\schematics\StoneCircle.sch" /> - <None Include="Tutorial\schematics\Tower.sch" /> - <None Include="Tutorial\schematics\Tutorial.sch" /> - <None Include="Tutorial\Strings\en-EN.lang" /> - <None Include="Tutorial\Strings\Microsoft\de-DE.lang" /> - <None Include="Tutorial\Strings\Microsoft\es-ES.lang" /> - <None Include="Tutorial\Strings\Microsoft\fr-FR.lang" /> - <None Include="Tutorial\Strings\Microsoft\it-IT.lang" /> - <None Include="Tutorial\Strings\Microsoft\ja-JP.lang" /> - <None Include="Tutorial\Strings\Microsoft\ko-KR.lang" /> - <None Include="Tutorial\Strings\Microsoft\pt-BR.lang" /> - <None Include="Tutorial\Strings\Microsoft\pt-PT.lang" /> - <None Include="Tutorial\Strings\Microsoft\zh-CHT.lang" /> - </ItemGroup> - <ItemGroup> - <Xsd Include="GameRulesDefinition.xsd"> - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild> - 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