diff options
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_Scene_Container.cpp')
| -rw-r--r-- | Minecraft.Client/Common/XUI/XUI_Scene_Container.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_Scene_Container.cpp b/Minecraft.Client/Common/XUI/XUI_Scene_Container.cpp index 25f5cffc..39b836d2 100644 --- a/Minecraft.Client/Common/XUI/XUI_Scene_Container.cpp +++ b/Minecraft.Client/Common/XUI/XUI_Scene_Container.cpp @@ -29,7 +29,7 @@ HRESULT CXuiSceneContainer::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) Minecraft *pMinecraft = Minecraft::GetInstance(); - ContainerScreenInput* initData = static_cast<ContainerScreenInput *>(pInitData->pvInitData); + ContainerScreenInput* initData = (ContainerScreenInput*)pInitData->pvInitData; XuiControlSetText(m_ChestText,app.GetString(initData->container->getName())); @@ -40,7 +40,7 @@ HRESULT CXuiSceneContainer::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) m_bSplitscreen=initData->bSplitscreen; #ifdef _XBOX - if( pMinecraft->localgameModes[initData->iPad] != nullptr ) + if( pMinecraft->localgameModes[initData->iPad] != NULL ) { TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad]; m_previousTutorialState = gameMode->getTutorial()->getCurrentState(); @@ -75,9 +75,9 @@ HRESULT CXuiSceneContainer::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) // to get it into actual back buffer coordinates, and we need those to remain whole numbers to avoid issues with point sampling if(!RenderManager.IsHiDef()) { - int iY = static_cast<int>(vPos.y); + int iY = (int)(vPos.y); iY &= 0xfffffffe; - vPos.y = static_cast<float>(iY); + vPos.y = (float)iY; } this->SetPosition( &vPos ); @@ -95,16 +95,16 @@ HRESULT CXuiSceneContainer::OnDestroy() Minecraft *pMinecraft = Minecraft::GetInstance(); #ifdef _XBOX - if( pMinecraft->localgameModes[m_iPad] != nullptr ) + if( pMinecraft->localgameModes[m_iPad] != NULL ) { TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad]; - if(gameMode != nullptr) gameMode->getTutorial()->changeTutorialState(m_previousTutorialState); + if(gameMode != NULL) gameMode->getTutorial()->changeTutorialState(m_previousTutorialState); } #endif // 4J Stu - Fix for #11302 - TCR 001: Network Connectivity: Host crashed after being killed by the client while accessing a chest during burst packet loss. // We need to make sure that we call closeContainer() anytime this menu is closed, even if it is forced to close by some other reason (like the player dying) - if(Minecraft::GetInstance()->localplayers[m_iPad] != nullptr) Minecraft::GetInstance()->localplayers[m_iPad]->closeContainer(); + if(Minecraft::GetInstance()->localplayers[m_iPad] != NULL) Minecraft::GetInstance()->localplayers[m_iPad]->closeContainer(); return S_OK; } @@ -125,7 +125,7 @@ CXuiControl* CXuiSceneContainer::GetSectionControl( ESceneSection eSection ) assert( false ); break; } - return nullptr; + return NULL; } CXuiCtrlSlotList* CXuiSceneContainer::GetSectionSlotList( ESceneSection eSection ) @@ -145,7 +145,7 @@ CXuiCtrlSlotList* CXuiSceneContainer::GetSectionSlotList( ESceneSection eSection assert( false ); break; } - return nullptr; + return NULL; } // 4J Stu - Added to support auto-save. Need to re-associate on a navigate back |
