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path: root/Minecraft.Client/Common/XUI/XUI_Scene_BrewingStand.cpp
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Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_Scene_BrewingStand.cpp')
-rw-r--r--Minecraft.Client/Common/XUI/XUI_Scene_BrewingStand.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_Scene_BrewingStand.cpp b/Minecraft.Client/Common/XUI/XUI_Scene_BrewingStand.cpp
index a55e8f77..cf600966 100644
--- a/Minecraft.Client/Common/XUI/XUI_Scene_BrewingStand.cpp
+++ b/Minecraft.Client/Common/XUI/XUI_Scene_BrewingStand.cpp
@@ -24,7 +24,7 @@ HRESULT CXuiSceneBrewingStand::OnInit( XUIMessageInit* pInitData, BOOL& bHandled
Minecraft *pMinecraft = Minecraft::GetInstance();
- BrewingScreenInput* initData = static_cast<BrewingScreenInput *>(pInitData->pvInitData);
+ BrewingScreenInput* initData = (BrewingScreenInput*)pInitData->pvInitData;
m_iPad=initData->iPad;
m_bSplitscreen=initData->bSplitscreen;
@@ -36,7 +36,7 @@ HRESULT CXuiSceneBrewingStand::OnInit( XUIMessageInit* pInitData, BOOL& bHandled
}
#ifdef _XBOX
- if( pMinecraft->localgameModes[m_iPad] != nullptr )
+ if( pMinecraft->localgameModes[m_iPad] != NULL )
{
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
@@ -67,16 +67,16 @@ HRESULT CXuiSceneBrewingStand::OnDestroy()
Minecraft *pMinecraft = Minecraft::GetInstance();
#ifdef _XBOX
- if( pMinecraft->localgameModes[m_iPad] != nullptr )
+ if( pMinecraft->localgameModes[m_iPad] != NULL )
{
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
- if(gameMode != nullptr) gameMode->getTutorial()->changeTutorialState(m_previousTutorialState);
+ if(gameMode != NULL) gameMode->getTutorial()->changeTutorialState(m_previousTutorialState);
}
#endif
// 4J Stu - Fix for #11302 - TCR 001: Network Connectivity: Host crashed after being killed by the client while accessing a chest during burst packet loss.
// We need to make sure that we call closeContainer() anytime this menu is closed, even if it is forced to close by some other reason (like the player dying)
- if(Minecraft::GetInstance()->localplayers[m_iPad] != nullptr) Minecraft::GetInstance()->localplayers[m_iPad]->closeContainer();
+ if(Minecraft::GetInstance()->localplayers[m_iPad] != NULL) Minecraft::GetInstance()->localplayers[m_iPad]->closeContainer();
return S_OK;
}
@@ -106,7 +106,7 @@ CXuiControl* CXuiSceneBrewingStand::GetSectionControl( ESceneSection eSection )
assert( false );
break;
}
- return nullptr;
+ return NULL;
}
CXuiCtrlSlotList* CXuiSceneBrewingStand::GetSectionSlotList( ESceneSection eSection )
@@ -135,7 +135,7 @@ CXuiCtrlSlotList* CXuiSceneBrewingStand::GetSectionSlotList( ESceneSection eSect
assert( false );
break;
}
- return nullptr;
+ return NULL;
}
// 4J Stu - Added to support auto-save. Need to re-associate on a navigate back