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Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_DebugTips.h')
-rw-r--r--Minecraft.Client/Common/XUI/XUI_DebugTips.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_DebugTips.h b/Minecraft.Client/Common/XUI/XUI_DebugTips.h
new file mode 100644
index 00000000..10627d3c
--- /dev/null
+++ b/Minecraft.Client/Common/XUI/XUI_DebugTips.h
@@ -0,0 +1,38 @@
+#pragma once
+
+#include "../media/xuiscene_DebugTips.h"
+
+
+
+
+class CScene_DebugTips : public CXuiSceneImpl
+{
+ protected:
+ // Control and Element wrapper objects.
+ CXuiControl m_tip;
+
+ // Message map. Here we tie messages to message handlers.
+ XUI_BEGIN_MSG_MAP()
+ XUI_ON_XM_INIT( OnInit )
+ XUI_ON_XM_KEYDOWN(OnKeyDown)
+ XUI_END_MSG_MAP()
+
+ // Control mapping to objects
+ BEGIN_CONTROL_MAP()
+ MAP_CONTROL(IDC_Tip, m_tip)
+ END_CONTROL_MAP()
+
+ HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
+ HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
+public:
+
+ // Define the class. The class name must match the ClassOverride property
+ // set for the scene in the UI Authoring tool.
+ XUI_IMPLEMENT_CLASS( CScene_DebugTips, L"CScene_DebugTips", XUI_CLASS_SCENE )
+
+private:
+ bool m_bIgnoreInput;
+ int m_iPad;
+ D3DXVECTOR3 m_OriginalPosition;
+
+};