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-rw-r--r--Minecraft.Client/Common/UI/UIScene_HUD.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_HUD.cpp b/Minecraft.Client/Common/UI/UIScene_HUD.cpp
index e01757ab..5f401c39 100644
--- a/Minecraft.Client/Common/UI/UIScene_HUD.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_HUD.cpp
@@ -753,7 +753,7 @@ void UIScene_HUD::handleTimerComplete(int id)
float opacity = pGui->getOpacity(m_iPad, i);
if( opacity > 0 )
{
-#ifdef _WINDOWS64
+#if 0 // def _WINDOWS64 // Use Iggy chat until Gui::render has visual parity
// Chat drawn by Gui::render with color codes. Hides Iggy chat to avoid double chats.
m_controlLabelBackground[i].setOpacity(0);
m_labelChatText[i].setOpacity(0);