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-rw-r--r--Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp3
-rw-r--r--Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp2
-rw-r--r--Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.h2
3 files changed, 4 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp b/Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp
index a2ab17a8..00462a90 100644
--- a/Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_LoadOrJoinMenu.cpp
@@ -1051,7 +1051,8 @@ void UIScene_LoadOrJoinMenu::GetSaveInfo()
m_pSaveDetails=StorageManager.ReturnSavesInfo();
if(m_pSaveDetails==NULL)
{
- C4JStorage::ESaveGameState eSGIStatus= StorageManager.GetSavesInfo(m_iPad,NULL,this,"save");
+ char savename[] = "save";
+ C4JStorage::ESaveGameState eSGIStatus = StorageManager.GetSavesInfo(m_iPad, NULL, this, savename);
}
#if TO_BE_IMPLEMENTED
diff --git a/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp b/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp
index d4f26ae7..9e0059f3 100644
--- a/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp
@@ -13,7 +13,7 @@
//#define SKIN_SELECT_PACK_PLAYER_CUSTOM 1
#define SKIN_SELECT_MAX_DEFAULTS 2
-WCHAR *UIScene_SkinSelectMenu::wchDefaultNamesA[]=
+const WCHAR *UIScene_SkinSelectMenu::wchDefaultNamesA[]=
{
L"USE LOCALISED VERSION", // Server selected
L"Steve",
diff --git a/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.h b/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.h
index e8d76096..60579ac6 100644
--- a/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.h
+++ b/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.h
@@ -6,7 +6,7 @@
class UIScene_SkinSelectMenu : public UIScene
{
private:
- static WCHAR *wchDefaultNamesA[eDefaultSkins_Count];
+ static const WCHAR *wchDefaultNamesA[eDefaultSkins_Count];
// 4J Stu - How many to show on each side of the main control
static const BYTE sidePreviewControls = 4;