diff options
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_SettingsOptionsMenu.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_SettingsOptionsMenu.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_SettingsOptionsMenu.h b/Minecraft.Client/Common/UI/UIScene_SettingsOptionsMenu.h index 265a0790..e9abb0a9 100644 --- a/Minecraft.Client/Common/UI/UIScene_SettingsOptionsMenu.h +++ b/Minecraft.Client/Common/UI/UIScene_SettingsOptionsMenu.h @@ -13,6 +13,7 @@ private: eControl_InGameGamertags, eControl_ShowMashUpWorlds, eControl_Autosave, + eControl_Languages, eControl_Difficulty }; protected: @@ -23,6 +24,8 @@ private: UIControl_CheckBox m_checkboxViewBob, m_checkboxShowHints, m_checkboxShowTooltips, m_checkboxInGameGamertags, m_checkboxMashupWorlds; // Checkboxes UIControl_Slider m_sliderAutosave, m_sliderDifficulty; // Sliders UIControl_Label m_labelDifficultyText; //Text + UIControl_Button m_buttonLanguageSelect; + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) UI_MAP_ELEMENT( m_checkboxViewBob, "ViewBob") UI_MAP_ELEMENT( m_checkboxShowHints, "ShowHints") @@ -32,16 +35,21 @@ private: UI_MAP_ELEMENT( m_sliderAutosave, "Autosave") UI_MAP_ELEMENT( m_sliderDifficulty, "Difficulty") UI_MAP_ELEMENT( m_labelDifficultyText, "DifficultyText") + UI_MAP_ELEMENT( m_buttonLanguageSelect, "Languages") UI_END_MAP_ELEMENTS_AND_NAMES() bool m_bNotInGame; bool m_bMashUpWorldsUnhideOption; + bool m_bNavigateToLanguageSelector; + public: UIScene_SettingsOptionsMenu(int iPad, void *initData, UILayer *parentLayer); virtual ~UIScene_SettingsOptionsMenu(); virtual EUIScene getSceneType() { return eUIScene_SettingsOptionsMenu;} + virtual void tick(); + virtual void updateTooltips(); virtual void updateComponents(); @@ -52,6 +60,13 @@ protected: public: // INPUT virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled); + virtual void handlePress(F64 controlId, F64 childId); + + virtual void handleReload(); virtual void handleSliderMove(F64 sliderId, F64 currentValue); + +protected: + void setGameSettings(); + };
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