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path: root/Minecraft.Client/Common/UI/UIScene_SettingsAudioMenu.cpp
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Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_SettingsAudioMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_SettingsAudioMenu.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_SettingsAudioMenu.cpp b/Minecraft.Client/Common/UI/UIScene_SettingsAudioMenu.cpp
index 6d892d70..083fbd35 100644
--- a/Minecraft.Client/Common/UI/UIScene_SettingsAudioMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_SettingsAudioMenu.cpp
@@ -47,7 +47,7 @@ void UIScene_SettingsAudioMenu::updateTooltips()
void UIScene_SettingsAudioMenu::updateComponents()
{
- bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
+ bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
if(bNotInGame)
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
@@ -93,8 +93,8 @@ void UIScene_SettingsAudioMenu::handleInput(int iPad, int key, bool repeat, bool
void UIScene_SettingsAudioMenu::handleSliderMove(F64 sliderId, F64 currentValue)
{
WCHAR TempString[256];
- int value = (int)currentValue;
- switch((int)sliderId)
+ int value = static_cast<int>(currentValue);
+ switch(static_cast<int>(sliderId))
{
case eControl_Music:
m_sliderMusic.handleSliderMove(value);