diff options
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_Keyboard.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_Keyboard.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_Keyboard.cpp b/Minecraft.Client/Common/UI/UIScene_Keyboard.cpp index 9e46a42e..b28564c3 100644 --- a/Minecraft.Client/Common/UI/UIScene_Keyboard.cpp +++ b/Minecraft.Client/Common/UI/UIScene_Keyboard.cpp @@ -163,6 +163,12 @@ void UIScene_Keyboard::tick() { UIScene::tick(); + // Sync our buffer from Flash so we pick up changes made via controller/on-screen buttons. + // Without this, switching between controller and keyboard would use stale text. + const wchar_t* flashText = m_KeyboardTextInput.getLabel(); + if (flashText) + m_win64TextBuffer = flashText; + // Accumulate physical keyboard chars into our own buffer, then push to Flash via setLabel. // This bypasses Iggy's focus system (char events only route to the focused element). // The char buffer is cleared on open so Enter/clicks from the triggering action don't leak in. |
