diff options
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp b/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp new file mode 100644 index 00000000..1ba4053d --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp @@ -0,0 +1,256 @@ +#include "stdafx.h" +#include "UI.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h" +#include "..\..\Minecraft.h" +#include "UIScene_FurnaceMenu.h" + +UIScene_FurnaceMenu::UIScene_FurnaceMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene_AbstractContainerMenu(iPad, parentLayer) +{ + // Setup all the Iggy references we need for this scene + initialiseMovie(); + + m_labelFurnace.init(app.GetString(IDS_FURNACE)); + m_labelIngredient.init(app.GetString(IDS_INGREDIENT)); + m_labelFuel.init(app.GetString(IDS_FUEL)); + + m_progressFurnaceFire.init(L"",0,0,12,0); + m_progressFurnaceArrow.init(L"",0,0,24,0); + + FurnaceScreenInput *initData = (FurnaceScreenInput *)_initData; + m_furnace = initData->furnace; + + Minecraft *pMinecraft = Minecraft::GetInstance(); + if( pMinecraft->localgameModes[initData->iPad] != NULL ) + { + TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad]; + m_previousTutorialState = gameMode->getTutorial()->getCurrentState(); + gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Furnace_Menu, this); + } + + FurnaceMenu* menu = new FurnaceMenu( initData->inventory, initData->furnace ); + + Initialize( initData->iPad, menu, true, FurnaceMenu::INV_SLOT_START, eSectionFurnaceUsing, eSectionFurnaceMax ); + + m_slotListFuel.addSlots(FurnaceMenu::FUEL_SLOT, 1); + m_slotListIngredient.addSlots(FurnaceMenu::INGREDIENT_SLOT, 1); + m_slotListResult.addSlots(FurnaceMenu::RESULT_SLOT, 1); + + app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_FORGING); + + delete initData; +} + +wstring UIScene_FurnaceMenu::getMoviePath() +{ + if(app.GetLocalPlayerCount() > 1) + { + return L"FurnaceMenuSplit"; + } + else + { + return L"FurnaceMenu"; + } +} + +void UIScene_FurnaceMenu::handleReload() +{ + Initialize( m_iPad, m_menu, true, FurnaceMenu::INV_SLOT_START, eSectionFurnaceUsing, eSectionFurnaceMax ); + + m_slotListFuel.addSlots(FurnaceMenu::FUEL_SLOT, 1); + m_slotListIngredient.addSlots(FurnaceMenu::INGREDIENT_SLOT, 1); + m_slotListResult.addSlots(FurnaceMenu::RESULT_SLOT, 1); +} + +void UIScene_FurnaceMenu::tick() +{ + m_progressFurnaceFire.setProgress( m_furnace->getLitProgress( 12 ) ); + m_progressFurnaceArrow.setProgress( m_furnace->getBurnProgress( 24 ) ); + UIScene_AbstractContainerMenu::tick(); +} + +int UIScene_FurnaceMenu::getSectionColumns(ESceneSection eSection) +{ + int cols = 0; + switch( eSection ) + { + case eSectionFurnaceResult: + cols = 1; + break; + case eSectionFurnaceFuel: + cols = 1; + break; + case eSectionFurnaceIngredient: + cols = 1; + break; + case eSectionFurnaceInventory: + cols = 9; + break; + case eSectionFurnaceUsing: + cols = 9; + break; + default: + assert( false ); + break; + } + return cols; +} + +int UIScene_FurnaceMenu::getSectionRows(ESceneSection eSection) +{ + int rows = 0; + switch( eSection ) + { + case eSectionFurnaceResult: + rows = 1; + break; + case eSectionFurnaceFuel: + rows = 1; + break; + case eSectionFurnaceIngredient: + rows = 1; + break; + case eSectionFurnaceInventory: + rows = 3; + break; + case eSectionFurnaceUsing: + rows = 1; + break; + default: + assert( false ); + break; + } + return rows; +} + +void UIScene_FurnaceMenu::GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition ) +{ + switch( eSection ) + { + case eSectionFurnaceResult: + pPosition->x = m_slotListResult.getXPos(); + pPosition->y = m_slotListResult.getYPos(); + break; + case eSectionFurnaceFuel: + pPosition->x = m_slotListFuel.getXPos(); + pPosition->y = m_slotListFuel.getYPos(); + break; + case eSectionFurnaceIngredient: + pPosition->x = m_slotListIngredient.getXPos(); + pPosition->y = m_slotListIngredient.getYPos(); + break; + case eSectionFurnaceInventory: + pPosition->x = m_slotListInventory.getXPos(); + pPosition->y = m_slotListInventory.getYPos(); + break; + case eSectionFurnaceUsing: + pPosition->x = m_slotListHotbar.getXPos(); + pPosition->y = m_slotListHotbar.getYPos(); + break; + default: + assert( false ); + break; + } +} + +void UIScene_FurnaceMenu::GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize ) +{ + UIVec2D sectionSize; + switch( eSection ) + { + case eSectionFurnaceResult: + sectionSize.x = m_slotListResult.getWidth(); + sectionSize.y = m_slotListResult.getHeight(); + break; + case eSectionFurnaceFuel: + sectionSize.x = m_slotListFuel.getWidth(); + sectionSize.y = m_slotListFuel.getHeight(); + break; + case eSectionFurnaceIngredient: + sectionSize.x = m_slotListIngredient.getWidth(); + sectionSize.y = m_slotListIngredient.getHeight(); + break; + case eSectionFurnaceInventory: + sectionSize.x = m_slotListInventory.getWidth(); + sectionSize.y = m_slotListInventory.getHeight(); + break; + case eSectionFurnaceUsing: + sectionSize.x = m_slotListHotbar.getWidth(); + sectionSize.y = m_slotListHotbar.getHeight(); + break; + default: + assert( false ); + break; + } + + int rows = getSectionRows(eSection); + int cols = getSectionColumns(eSection); + + pSize->x = sectionSize.x/cols; + pSize->y = sectionSize.y/rows; + + int itemCol = iItemIndex % cols; + int itemRow = iItemIndex/cols; + + pPosition->x = itemCol * pSize->x; + pPosition->y = itemRow * pSize->y; +} + +void UIScene_FurnaceMenu::setSectionSelectedSlot(ESceneSection eSection, int x, int y) +{ + int cols = getSectionColumns(eSection); + + int index = (y * cols) + x; + + UIControl_SlotList *slotList = NULL; + switch( eSection ) + { + case eSectionFurnaceResult: + slotList = &m_slotListResult; + break; + case eSectionFurnaceFuel: + slotList = &m_slotListFuel; + break; + case eSectionFurnaceIngredient: + slotList = &m_slotListIngredient; + break; + case eSectionFurnaceInventory: + slotList = &m_slotListInventory; + break; + case eSectionFurnaceUsing: + slotList = &m_slotListHotbar; + break; + default: + assert( false ); + break; + } + + slotList->setHighlightSlot(index); +} + +UIControl *UIScene_FurnaceMenu::getSection(ESceneSection eSection) +{ + UIControl *control = NULL; + switch( eSection ) + { + case eSectionFurnaceResult: + control = &m_slotListResult; + break; + case eSectionFurnaceFuel: + control = &m_slotListFuel; + break; + case eSectionFurnaceIngredient: + control = &m_slotListIngredient; + break; + case eSectionFurnaceInventory: + control = &m_slotListInventory; + break; + case eSectionFurnaceUsing: + control = &m_slotListHotbar; + break; + default: + assert( false ); + break; + } + return control; +} |
