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Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp256
1 files changed, 256 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp b/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp
new file mode 100644
index 00000000..1ba4053d
--- /dev/null
+++ b/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp
@@ -0,0 +1,256 @@
+#include "stdafx.h"
+#include "UI.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
+#include "..\..\Minecraft.h"
+#include "UIScene_FurnaceMenu.h"
+
+UIScene_FurnaceMenu::UIScene_FurnaceMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene_AbstractContainerMenu(iPad, parentLayer)
+{
+ // Setup all the Iggy references we need for this scene
+ initialiseMovie();
+
+ m_labelFurnace.init(app.GetString(IDS_FURNACE));
+ m_labelIngredient.init(app.GetString(IDS_INGREDIENT));
+ m_labelFuel.init(app.GetString(IDS_FUEL));
+
+ m_progressFurnaceFire.init(L"",0,0,12,0);
+ m_progressFurnaceArrow.init(L"",0,0,24,0);
+
+ FurnaceScreenInput *initData = (FurnaceScreenInput *)_initData;
+ m_furnace = initData->furnace;
+
+ Minecraft *pMinecraft = Minecraft::GetInstance();
+ if( pMinecraft->localgameModes[initData->iPad] != NULL )
+ {
+ TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad];
+ m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
+ gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Furnace_Menu, this);
+ }
+
+ FurnaceMenu* menu = new FurnaceMenu( initData->inventory, initData->furnace );
+
+ Initialize( initData->iPad, menu, true, FurnaceMenu::INV_SLOT_START, eSectionFurnaceUsing, eSectionFurnaceMax );
+
+ m_slotListFuel.addSlots(FurnaceMenu::FUEL_SLOT, 1);
+ m_slotListIngredient.addSlots(FurnaceMenu::INGREDIENT_SLOT, 1);
+ m_slotListResult.addSlots(FurnaceMenu::RESULT_SLOT, 1);
+
+ app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_FORGING);
+
+ delete initData;
+}
+
+wstring UIScene_FurnaceMenu::getMoviePath()
+{
+ if(app.GetLocalPlayerCount() > 1)
+ {
+ return L"FurnaceMenuSplit";
+ }
+ else
+ {
+ return L"FurnaceMenu";
+ }
+}
+
+void UIScene_FurnaceMenu::handleReload()
+{
+ Initialize( m_iPad, m_menu, true, FurnaceMenu::INV_SLOT_START, eSectionFurnaceUsing, eSectionFurnaceMax );
+
+ m_slotListFuel.addSlots(FurnaceMenu::FUEL_SLOT, 1);
+ m_slotListIngredient.addSlots(FurnaceMenu::INGREDIENT_SLOT, 1);
+ m_slotListResult.addSlots(FurnaceMenu::RESULT_SLOT, 1);
+}
+
+void UIScene_FurnaceMenu::tick()
+{
+ m_progressFurnaceFire.setProgress( m_furnace->getLitProgress( 12 ) );
+ m_progressFurnaceArrow.setProgress( m_furnace->getBurnProgress( 24 ) );
+ UIScene_AbstractContainerMenu::tick();
+}
+
+int UIScene_FurnaceMenu::getSectionColumns(ESceneSection eSection)
+{
+ int cols = 0;
+ switch( eSection )
+ {
+ case eSectionFurnaceResult:
+ cols = 1;
+ break;
+ case eSectionFurnaceFuel:
+ cols = 1;
+ break;
+ case eSectionFurnaceIngredient:
+ cols = 1;
+ break;
+ case eSectionFurnaceInventory:
+ cols = 9;
+ break;
+ case eSectionFurnaceUsing:
+ cols = 9;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return cols;
+}
+
+int UIScene_FurnaceMenu::getSectionRows(ESceneSection eSection)
+{
+ int rows = 0;
+ switch( eSection )
+ {
+ case eSectionFurnaceResult:
+ rows = 1;
+ break;
+ case eSectionFurnaceFuel:
+ rows = 1;
+ break;
+ case eSectionFurnaceIngredient:
+ rows = 1;
+ break;
+ case eSectionFurnaceInventory:
+ rows = 3;
+ break;
+ case eSectionFurnaceUsing:
+ rows = 1;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return rows;
+}
+
+void UIScene_FurnaceMenu::GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition )
+{
+ switch( eSection )
+ {
+ case eSectionFurnaceResult:
+ pPosition->x = m_slotListResult.getXPos();
+ pPosition->y = m_slotListResult.getYPos();
+ break;
+ case eSectionFurnaceFuel:
+ pPosition->x = m_slotListFuel.getXPos();
+ pPosition->y = m_slotListFuel.getYPos();
+ break;
+ case eSectionFurnaceIngredient:
+ pPosition->x = m_slotListIngredient.getXPos();
+ pPosition->y = m_slotListIngredient.getYPos();
+ break;
+ case eSectionFurnaceInventory:
+ pPosition->x = m_slotListInventory.getXPos();
+ pPosition->y = m_slotListInventory.getYPos();
+ break;
+ case eSectionFurnaceUsing:
+ pPosition->x = m_slotListHotbar.getXPos();
+ pPosition->y = m_slotListHotbar.getYPos();
+ break;
+ default:
+ assert( false );
+ break;
+ }
+}
+
+void UIScene_FurnaceMenu::GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize )
+{
+ UIVec2D sectionSize;
+ switch( eSection )
+ {
+ case eSectionFurnaceResult:
+ sectionSize.x = m_slotListResult.getWidth();
+ sectionSize.y = m_slotListResult.getHeight();
+ break;
+ case eSectionFurnaceFuel:
+ sectionSize.x = m_slotListFuel.getWidth();
+ sectionSize.y = m_slotListFuel.getHeight();
+ break;
+ case eSectionFurnaceIngredient:
+ sectionSize.x = m_slotListIngredient.getWidth();
+ sectionSize.y = m_slotListIngredient.getHeight();
+ break;
+ case eSectionFurnaceInventory:
+ sectionSize.x = m_slotListInventory.getWidth();
+ sectionSize.y = m_slotListInventory.getHeight();
+ break;
+ case eSectionFurnaceUsing:
+ sectionSize.x = m_slotListHotbar.getWidth();
+ sectionSize.y = m_slotListHotbar.getHeight();
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ int rows = getSectionRows(eSection);
+ int cols = getSectionColumns(eSection);
+
+ pSize->x = sectionSize.x/cols;
+ pSize->y = sectionSize.y/rows;
+
+ int itemCol = iItemIndex % cols;
+ int itemRow = iItemIndex/cols;
+
+ pPosition->x = itemCol * pSize->x;
+ pPosition->y = itemRow * pSize->y;
+}
+
+void UIScene_FurnaceMenu::setSectionSelectedSlot(ESceneSection eSection, int x, int y)
+{
+ int cols = getSectionColumns(eSection);
+
+ int index = (y * cols) + x;
+
+ UIControl_SlotList *slotList = NULL;
+ switch( eSection )
+ {
+ case eSectionFurnaceResult:
+ slotList = &m_slotListResult;
+ break;
+ case eSectionFurnaceFuel:
+ slotList = &m_slotListFuel;
+ break;
+ case eSectionFurnaceIngredient:
+ slotList = &m_slotListIngredient;
+ break;
+ case eSectionFurnaceInventory:
+ slotList = &m_slotListInventory;
+ break;
+ case eSectionFurnaceUsing:
+ slotList = &m_slotListHotbar;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ slotList->setHighlightSlot(index);
+}
+
+UIControl *UIScene_FurnaceMenu::getSection(ESceneSection eSection)
+{
+ UIControl *control = NULL;
+ switch( eSection )
+ {
+ case eSectionFurnaceResult:
+ control = &m_slotListResult;
+ break;
+ case eSectionFurnaceFuel:
+ control = &m_slotListFuel;
+ break;
+ case eSectionFurnaceIngredient:
+ control = &m_slotListIngredient;
+ break;
+ case eSectionFurnaceInventory:
+ control = &m_slotListInventory;
+ break;
+ case eSectionFurnaceUsing:
+ control = &m_slotListHotbar;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return control;
+}