diff options
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp | 1457 |
1 files changed, 1457 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp b/Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp new file mode 100644 index 00000000..fa41909d --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp @@ -0,0 +1,1457 @@ +#include "stdafx.h" +#include "UI.h" +#include "UIScene_CreateWorldMenu.h" +#include "..\..\MinecraftServer.h" +#include "..\..\Minecraft.h" +#include "..\..\Options.h" +#include "..\..\TexturePackRepository.h" +#include "..\..\TexturePack.h" +#include "..\..\..\Minecraft.World\LevelSettings.h" +#include "..\..\..\Minecraft.World\StringHelpers.h" +#include "..\..\..\Minecraft.World\BiomeSource.h" +#include "..\..\..\Minecraft.World\IntCache.h" +#include "..\..\..\Minecraft.World\LevelType.h" +#include "..\..\DLCTexturePack.h" + +#ifdef __PSVITA__ +#include "PSVita\Network\SQRNetworkManager_AdHoc_Vita.h" +#endif + +#ifdef _WINDOWS64 + +#include <windows.h> +#include "Xbox\Resource.h" +#endif + +#define GAME_CREATE_ONLINE_TIMER_ID 0 +#define GAME_CREATE_ONLINE_TIMER_TIME 100 + +int UIScene_CreateWorldMenu::m_iDifficultyTitleSettingA[4]= +{ + IDS_DIFFICULTY_TITLE_PEACEFUL, + IDS_DIFFICULTY_TITLE_EASY, + IDS_DIFFICULTY_TITLE_NORMAL, + IDS_DIFFICULTY_TITLE_HARD +}; + +UIScene_CreateWorldMenu::UIScene_CreateWorldMenu(int iPad, void *initData, UILayer *parentLayer) : IUIScene_StartGame(iPad, parentLayer) +{ + // Setup all the Iggy references we need for this scene + initialiseMovie(); + + m_worldName = app.GetString(IDS_DEFAULT_WORLD_NAME); + m_seed = L""; + + m_iPad=iPad; + + m_labelWorldName.init(app.GetString(IDS_WORLD_NAME)); + m_labelSeed.init(app.GetString(IDS_CREATE_NEW_WORLD_SEED)); + m_labelRandomSeed.init(app.GetString(IDS_CREATE_NEW_WORLD_RANDOM_SEED)); + + m_editWorldName.init(m_worldName, eControl_EditWorldName); + m_editSeed.init(L"", eControl_EditSeed); + + m_buttonGamemode.init(app.GetString(IDS_GAMEMODE_SURVIVAL),eControl_GameModeToggle); + m_buttonMoreOptions.init(app.GetString(IDS_MORE_OPTIONS),eControl_MoreOptions); + m_buttonCreateWorld.init(app.GetString(IDS_CREATE_NEW_WORLD),eControl_NewWorld); + + m_texturePackList.init(app.GetString(IDS_DLC_MENU_TEXTUREPACKS), eControl_TexturePackList); + + m_labelTexturePackName.init(L""); + m_labelTexturePackDescription.init(L""); + + WCHAR TempString[256]; + swprintf( (WCHAR *)TempString, 256, L"%ls: %ls", app.GetString( IDS_SLIDER_DIFFICULTY ),app.GetString(m_iDifficultyTitleSettingA[app.GetGameSettings(m_iPad,eGameSetting_Difficulty)])); + m_sliderDifficulty.init(TempString,eControl_Difficulty,0,3,app.GetGameSettings(m_iPad,eGameSetting_Difficulty)); + + m_MoreOptionsParams.bGenerateOptions=TRUE; + m_MoreOptionsParams.bStructures=TRUE; + m_MoreOptionsParams.bFlatWorld=FALSE; + m_MoreOptionsParams.bBonusChest=FALSE; + m_MoreOptionsParams.bPVP = TRUE; + m_MoreOptionsParams.bTrust = TRUE; + m_MoreOptionsParams.bFireSpreads = TRUE; + m_MoreOptionsParams.bHostPrivileges = FALSE; + m_MoreOptionsParams.bTNT = TRUE; + m_MoreOptionsParams.iPad = iPad; + + m_bGameModeSurvival=true; + m_pDLCPack = NULL; + m_bRebuildTouchBoxes = false; + + m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad); + // 4J-PB - read the settings for the online flag. We'll only save this setting if the user changed it. + bool bGameSetting_Online=(app.GetGameSettings(m_iPad,eGameSetting_Online)!=0); + m_MoreOptionsParams.bOnlineSettingChangedBySystem=false; + + // 4J-PB - Removing this so that we can attempt to create an online game on PS3 when we are a restricted child account + // It'll fail when we choose create, but this matches the behaviour of load game, and lets the player know why they can't play online, + // instead of just greying out the online setting in the More Options + // #ifdef __PS3__ + // if(ProfileManager.IsSignedInLive( m_iPad )) + // { + // ProfileManager.GetChatAndContentRestrictions(m_iPad,true,&bChatRestricted,&bContentRestricted,NULL); + // } + // #endif + + // Set the text for friends of friends, and default to on + if( m_bMultiplayerAllowed ) + { + m_MoreOptionsParams.bOnlineGame = bGameSetting_Online?TRUE:FALSE; + if(bGameSetting_Online) + { + m_MoreOptionsParams.bInviteOnly = (app.GetGameSettings(m_iPad,eGameSetting_InviteOnly)!=0)?TRUE:FALSE; + m_MoreOptionsParams.bAllowFriendsOfFriends = (app.GetGameSettings(m_iPad,eGameSetting_FriendsOfFriends)!=0)?TRUE:FALSE; + } + else + { + m_MoreOptionsParams.bInviteOnly = FALSE; + m_MoreOptionsParams.bAllowFriendsOfFriends = FALSE; + } + } + else + { + m_MoreOptionsParams.bOnlineGame = FALSE; + m_MoreOptionsParams.bInviteOnly = FALSE; + m_MoreOptionsParams.bAllowFriendsOfFriends = FALSE; + if(bGameSetting_Online) + { + // The profile settings say Online, but either the player is offline, or they are not allowed to play online + m_MoreOptionsParams.bOnlineSettingChangedBySystem=true; + } + } + +#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64 + if(getSceneResolution() == eSceneResolution_1080) + { + // Set up online game checkbox + bool bOnlineGame = m_MoreOptionsParams.bOnlineGame; + m_checkboxOnline.SetEnable(true); + + // 4J-PB - to stop an offline game being able to select the online flag + if(ProfileManager.IsSignedInLive(m_iPad) == false) + { + m_checkboxOnline.SetEnable(false); + } + + if(m_MoreOptionsParams.bOnlineSettingChangedBySystem) + { + m_checkboxOnline.SetEnable(false); + bOnlineGame = false; + } + + m_checkboxOnline.init(app.GetString(IDS_ONLINE_GAME), eControl_OnlineGame, bOnlineGame); + } +#endif + + addTimer( GAME_CREATE_ONLINE_TIMER_ID,GAME_CREATE_ONLINE_TIMER_TIME ); +#if TO_BE_IMPLEMENTED + XuiSetTimer(m_hObj,CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID,CHECKFORAVAILABLETEXTUREPACKS_TIMER_TIME); +#endif + + TelemetryManager->RecordMenuShown(m_iPad, eUIScene_CreateWorldMenu, 0); + + // block input if we're waiting for DLC to install, and wipe the saves list. The end of dlc mounting custom message will fill the list again + if(app.StartInstallDLCProcess(m_iPad)==true) + { + // not doing a mount, so enable input + m_bIgnoreInput=true; + } + else + { + m_bIgnoreInput = false; + + Minecraft *pMinecraft = Minecraft::GetInstance(); + int texturePacksCount = pMinecraft->skins->getTexturePackCount(); + for(unsigned int i = 0; i < texturePacksCount; ++i) + { + TexturePack *tp = pMinecraft->skins->getTexturePackByIndex(i); + + DWORD dwImageBytes; + PBYTE pbImageData = tp->getPackIcon(dwImageBytes); + + if(dwImageBytes > 0 && pbImageData) + { + wchar_t imageName[64]; + swprintf(imageName,64,L"tpack%08x",tp->getId()); + registerSubstitutionTexture(imageName, pbImageData, dwImageBytes); + m_texturePackList.addPack(i,imageName); + } + } + +#if TO_BE_IMPLEMENTED + // 4J-PB - there may be texture packs we don't have, so use the info from TMS for this + + DLC_INFO *pDLCInfo=NULL; + + // first pass - look to see if there are any that are not in the list + bool bTexturePackAlreadyListed; + bool bNeedToGetTPD=false; + + for(unsigned int i = 0; i < app.GetDLCInfoTexturesOffersCount(); ++i) + { + bTexturePackAlreadyListed=false; + ULONGLONG ull=app.GetDLCInfoTexturesFullOffer(i); + pDLCInfo=app.GetDLCInfoForFullOfferID(ull); + for(unsigned int i = 0; i < texturePacksCount; ++i) + { + TexturePack *tp = pMinecraft->skins->getTexturePackByIndex(i); + if(pDLCInfo->iConfig==tp->getDLCParentPackId()) + { + bTexturePackAlreadyListed=true; + } + } + if(bTexturePackAlreadyListed==false) + { + // some missing + bNeedToGetTPD=true; + + m_iTexturePacksNotInstalled++; + } + } + + if(bNeedToGetTPD==true) + { + // add a TMS request for them + app.DebugPrintf("+++ Adding TMSPP request for texture pack data\n"); + app.AddTMSPPFileTypeRequest(e_DLC_TexturePackData); + m_iConfigA= new int [m_iTexturePacksNotInstalled]; + m_iTexturePacksNotInstalled=0; + + for(unsigned int i = 0; i < app.GetDLCInfoTexturesOffersCount(); ++i) + { + bTexturePackAlreadyListed=false; + ULONGLONG ull=app.GetDLCInfoTexturesFullOffer(i); + pDLCInfo=app.GetDLCInfoForFullOfferID(ull); + for(unsigned int i = 0; i < texturePacksCount; ++i) + { + TexturePack *tp = pMinecraft->skins->getTexturePackByIndex(i); + if(pDLCInfo->iConfig==tp->getDLCParentPackId()) + { + bTexturePackAlreadyListed=true; + } + } + if(bTexturePackAlreadyListed==false) + { + m_iConfigA[m_iTexturePacksNotInstalled++]=pDLCInfo->iConfig; + } + } + } +#endif + + UpdateTexturePackDescription(m_currentTexturePackIndex); + + + m_texturePackList.selectSlot(m_currentTexturePackIndex); + } +} + +UIScene_CreateWorldMenu::~UIScene_CreateWorldMenu() +{ +} + +void UIScene_CreateWorldMenu::updateTooltips() +{ + ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK); +} + +void UIScene_CreateWorldMenu::updateComponents() +{ + m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true); + m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false); +} + +wstring UIScene_CreateWorldMenu::getMoviePath() +{ + return L"CreateWorldMenu"; +} + +UIControl* UIScene_CreateWorldMenu::GetMainPanel() +{ + return &m_controlMainPanel; +} + +void UIScene_CreateWorldMenu::handleDestroy() +{ +#ifdef __PSVITA__ + app.DebugPrintf("missing InputManager.DestroyKeyboard on Vita !!!!!!\n"); +#endif + + // shut down the keyboard if it is displayed +#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO) + InputManager.DestroyKeyboard(); +#endif +} + +void UIScene_CreateWorldMenu::tick() +{ + UIScene::tick(); + + if(m_iSetTexturePackDescription >= 0 ) + { + UpdateTexturePackDescription( m_iSetTexturePackDescription ); + m_iSetTexturePackDescription = -1; + } + if(m_bShowTexturePackDescription) + { + slideLeft(); + m_texturePackDescDisplayed = true; + + m_bShowTexturePackDescription = false; + } + +#ifdef __ORBIS__ + // check the status of the PSPlus common dialog + switch (sceNpCommerceDialogUpdateStatus()) + { + case SCE_COMMON_DIALOG_STATUS_FINISHED: + { + SceNpCommerceDialogResult Result; + sceNpCommerceDialogGetResult(&Result); + sceNpCommerceDialogTerminate(); + + if(Result.authorized) + { + ProfileManager.PsPlusUpdate(ProfileManager.GetPrimaryPad(), &Result); + // they just became a PSPlus member + checkStateAndStartGame(); + } + else + { + // continue offline? + UINT uiIDA[1]; + uiIDA[0]=IDS_PRO_NOTONLINE_DECLINE; + + // Give the player a warning about the texture pack missing + ui.RequestMessageBox(IDS_PLAY_OFFLINE,IDS_NO_PLAYSTATIONPLUS, uiIDA, 1, ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::ContinueOffline,dynamic_cast<UIScene_CreateWorldMenu*>(this),app.GetStringTable(), 0, 0, false); + } + } + break; + default: + break; + } +#endif +} + +#ifdef __ORBIS__ +int UIScene_CreateWorldMenu::ContinueOffline(void *pParam,int iPad,C4JStorage::EMessageResult result) +{ + UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu*)pParam; + + // results switched for this dialog + if(result==C4JStorage::EMessage_ResultAccept) + { + pClass->m_MoreOptionsParams.bOnlineGame=false; + pClass->checkStateAndStartGame(); + } + return 0; +} + +#endif + +void UIScene_CreateWorldMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled) +{ + if(m_bIgnoreInput) return; + + ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released); + + switch(key) + { + case ACTION_MENU_CANCEL: + if(pressed) + { + navigateBack(); + handled = true; + } + break; + case ACTION_MENU_OK: +#ifdef __ORBIS__ + case ACTION_MENU_TOUCHPAD_PRESS: +#endif + + // 4J-JEV: Inform user why their game must be offline. +#if defined _XBOX_ONE + if ( pressed && controlHasFocus(m_checkboxOnline.getId()) && !m_checkboxOnline.IsEnabled() ) + { + UINT uiIDA[1] = { IDS_CONFIRM_OK }; + ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable()); + } +#endif + + case ACTION_MENU_UP: + case ACTION_MENU_DOWN: + case ACTION_MENU_LEFT: + case ACTION_MENU_RIGHT: + case ACTION_MENU_OTHER_STICK_UP: + case ACTION_MENU_OTHER_STICK_DOWN: + sendInputToMovie(key, repeat, pressed, released); + +#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64 + if(getSceneResolution() == eSceneResolution_1080) + { + bool bOnlineGame = m_checkboxOnline.IsChecked(); + if (m_MoreOptionsParams.bOnlineGame != bOnlineGame) + { + m_MoreOptionsParams.bOnlineGame = bOnlineGame; + + if (!m_MoreOptionsParams.bOnlineGame) + { + m_MoreOptionsParams.bInviteOnly = false; + m_MoreOptionsParams.bAllowFriendsOfFriends = false; + } + } + } +#endif + + handled = true; + break; + } +} + +void UIScene_CreateWorldMenu::handlePress(F64 controlId, F64 childId) +{ + if(m_bIgnoreInput) return; + + //CD - Added for audio + ui.PlayUISFX(eSFX_Press); + + switch((int)controlId) + { + case eControl_EditWorldName: + { + m_bIgnoreInput=true; + InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD),m_editWorldName.getLabel(),(DWORD)0,25,&UIScene_CreateWorldMenu::KeyboardCompleteWorldNameCallback,this,C_4JInput::EKeyboardMode_Default); + } + break; + case eControl_EditSeed: + { + m_bIgnoreInput=true; +#ifdef __PS3__ + int language = XGetLanguage(); + switch(language) + { + case XC_LANGUAGE_JAPANESE: + case XC_LANGUAGE_KOREAN: + case XC_LANGUAGE_TCHINESE: + InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_CreateWorldMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Default); + break; + default: + // 4J Stu - Use a different keyboard for non-asian languages so we don't have prediction on + InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_CreateWorldMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Alphabet_Extended); + break; + } +#else + InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_CreateWorldMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Default); +#endif + } + break; + case eControl_GameModeToggle: + if(m_bGameModeSurvival) + { + m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_CREATIVE)); + m_bGameModeSurvival=false; + } + else + { + m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_SURVIVAL)); + m_bGameModeSurvival=true; + } + break; + case eControl_MoreOptions: + ui.NavigateToScene(m_iPad, eUIScene_LaunchMoreOptionsMenu, &m_MoreOptionsParams); + break; + case eControl_TexturePackList: + { + UpdateCurrentTexturePack((int)childId); + } + break; + case eControl_NewWorld: + { +#ifdef _DURANGO + if(m_MoreOptionsParams.bOnlineGame) + { + m_bIgnoreInput = true; + ProfileManager.CheckMultiplayerPrivileges(m_iPad, true, &checkPrivilegeCallback, this); + } + else +#endif + { + StartSharedLaunchFlow(); + } + break; + } + } +} + +#ifdef _DURANGO +void UIScene_CreateWorldMenu::checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege, int iPad) +{ + UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu*)lpParam; + + if(hasPrivilege) + { + pClass->StartSharedLaunchFlow(); + } + else + { + pClass->m_bIgnoreInput = false; + } +} +#endif + +void UIScene_CreateWorldMenu::StartSharedLaunchFlow() +{ + Minecraft *pMinecraft=Minecraft::GetInstance(); + // Check if we need to upsell the texture pack + if(m_MoreOptionsParams.dwTexturePack!=0) + { + // texture pack hasn't been set yet, so check what it will be + TexturePack *pTexturePack = pMinecraft->skins->getTexturePackById(m_MoreOptionsParams.dwTexturePack); + + if(pTexturePack==NULL) + { +#if TO_BE_IMPLEMENTED + // They've selected a texture pack they don't have yet + // upsell + CXuiCtrl4JList::LIST_ITEM_INFO ListItem; + // get the current index of the list, and then get the data + ListItem=m_pTexturePacksList->GetData(m_currentTexturePackIndex); + + + // upsell the texture pack + // tell sentient about the upsell of the full version of the skin pack + ULONGLONG ullOfferID_Full; + app.GetDLCFullOfferIDForPackID(m_MoreOptionsParams.dwTexturePack,&ullOfferID_Full); + + TelemetryManager->RecordUpsellPresented(ProfileManager.GetPrimaryPad(), eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF); +#endif + + UINT uiIDA[2]; + + uiIDA[0]=IDS_TEXTUREPACK_FULLVERSION; + //uiIDA[1]=IDS_TEXTURE_PACK_TRIALVERSION; + uiIDA[1]=IDS_CONFIRM_CANCEL; + + // Give the player a warning about the texture pack missing + ui.RequestMessageBox(IDS_DLC_TEXTUREPACK_NOT_PRESENT_TITLE, IDS_DLC_TEXTUREPACK_NOT_PRESENT, uiIDA, 2, ProfileManager.GetPrimaryPad(),&TexturePackDialogReturned,this,app.GetStringTable(),NULL,0,false); + return; + } + } + m_bIgnoreInput = true; + + // if the profile data has been changed, then force a profile write (we save the online/invite/friends of friends settings) + // It seems we're allowed to break the 5 minute rule if it's the result of a user action + // check the checkboxes + + // Only save the online setting if the user changed it - we may change it because we're offline, but don't want that saved + if(!m_MoreOptionsParams.bOnlineSettingChangedBySystem) + { + app.SetGameSettings(m_iPad,eGameSetting_Online,m_MoreOptionsParams.bOnlineGame?1:0); + } + app.SetGameSettings(m_iPad,eGameSetting_InviteOnly,m_MoreOptionsParams.bInviteOnly?1:0); + app.SetGameSettings(m_iPad,eGameSetting_FriendsOfFriends,m_MoreOptionsParams.bAllowFriendsOfFriends?1:0); + + app.CheckGameSettingsChanged(true,m_iPad); + + // Check that we have the rights to use a texture pack we have selected. + if(m_MoreOptionsParams.dwTexturePack!=0) + { + // texture pack hasn't been set yet, so check what it will be + TexturePack *pTexturePack = pMinecraft->skins->getTexturePackById(m_MoreOptionsParams.dwTexturePack); + DLCTexturePack *pDLCTexPack=(DLCTexturePack *)pTexturePack; + m_pDLCPack=pDLCTexPack->getDLCInfoParentPack(); + + // do we have a license? + if(m_pDLCPack && !m_pDLCPack->hasPurchasedFile( DLCManager::e_DLCType_Texture, L"" )) + { + // no + + // We need to allow people to use a trial texture pack if they are offline - we only need them online if they want to buy it. + + /* + UINT uiIDA[1]; + uiIDA[0]=IDS_OK; + + if(!ProfileManager.IsSignedInLive(m_iPad)) + { + // need to be signed in to live + ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1); + m_bIgnoreInput = false; + return; + } + else */ + { + // upsell +#ifdef _XBOX + DLC_INFO *pDLCInfo = app.GetDLCInfoForTrialOfferID(m_pDLCPack->getPurchaseOfferId()); + ULONGLONG ullOfferID_Full; + + if(pDLCInfo!=NULL) + { + ullOfferID_Full=pDLCInfo->ullOfferID_Full; + } + else + { + ullOfferID_Full=pTexturePack->getDLCPack()->getPurchaseOfferId(); + } + + // tell sentient about the upsell of the full version of the texture pack + TelemetryManager->RecordUpsellPresented(m_iPad, eSet_UpsellID_Texture_DLC, ullOfferID_Full & 0xFFFFFFFF); +#endif + +#if defined(_DURANGO) || defined(_WINDOWS64) + // trial pack warning + UINT uiIDA[1]; + uiIDA[0]=IDS_CONFIRM_OK; + ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_USING_TRIAL_TEXUREPACK_WARNING, uiIDA, 1, m_iPad,&TrialTexturePackWarningReturned,this,app.GetStringTable(),NULL,0,false); +#elif defined __PS3__ || defined __ORBIS__ || defined(__PSVITA__) + // trial pack warning + UINT uiIDA[2]; + uiIDA[0]=IDS_CONFIRM_OK; + uiIDA[1]=IDS_CONFIRM_CANCEL; + ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_USING_TRIAL_TEXUREPACK_WARNING, uiIDA, 2, m_iPad,&TrialTexturePackWarningReturned,this,app.GetStringTable(),NULL,0,false); +#endif + +#if defined _XBOX_ONE || defined __ORBIS__ + StorageManager.SetSaveDisabled(true); +#endif + return; + } + } + } +#if defined _XBOX_ONE || defined __ORBIS__ + app.SetGameHostOption(eGameHostOption_DisableSaving, m_MoreOptionsParams.bDisableSaving?1:0); + StorageManager.SetSaveDisabled(m_MoreOptionsParams.bDisableSaving); +#endif + checkStateAndStartGame(); +} + +void UIScene_CreateWorldMenu::handleSliderMove(F64 sliderId, F64 currentValue) +{ + WCHAR TempString[256]; + int value = (int)currentValue; + switch((int)sliderId) + { + case eControl_Difficulty: + m_sliderDifficulty.handleSliderMove(value); + + app.SetGameSettings(m_iPad,eGameSetting_Difficulty,value); + swprintf( (WCHAR *)TempString, 256, L"%ls: %ls", app.GetString( IDS_SLIDER_DIFFICULTY ),app.GetString(m_iDifficultyTitleSettingA[value])); + m_sliderDifficulty.setLabel(TempString); + break; + } +} + +void UIScene_CreateWorldMenu::handleTimerComplete(int id) +{ +#ifdef __PSVITA__ + // we cannot rebuild touch boxes in an iggy callback because it requires further iggy calls + if(m_bRebuildTouchBoxes) + { + GetMainPanel()->UpdateControl(); + ui.TouchBoxRebuild(this); + m_bRebuildTouchBoxes = false; + } +#endif + + switch(id) + { + case GAME_CREATE_ONLINE_TIMER_ID: + { + bool bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_iPad); + + if(bMultiplayerAllowed != m_bMultiplayerAllowed) + { + if( bMultiplayerAllowed ) + { + bool bGameSetting_Online=(app.GetGameSettings(m_iPad,eGameSetting_Online)!=0); + m_MoreOptionsParams.bOnlineGame = bGameSetting_Online?TRUE:FALSE; + if(bGameSetting_Online) + { + m_MoreOptionsParams.bInviteOnly = (app.GetGameSettings(m_iPad,eGameSetting_InviteOnly)!=0)?TRUE:FALSE; + m_MoreOptionsParams.bAllowFriendsOfFriends = (app.GetGameSettings(m_iPad,eGameSetting_FriendsOfFriends)!=0)?TRUE:FALSE; + } + else + { + m_MoreOptionsParams.bInviteOnly = FALSE; + m_MoreOptionsParams.bAllowFriendsOfFriends = FALSE; + } + } + else + { + m_MoreOptionsParams.bOnlineGame = FALSE; + m_MoreOptionsParams.bInviteOnly = FALSE; + m_MoreOptionsParams.bAllowFriendsOfFriends = FALSE; + } + +#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64 + if(getSceneResolution() == eSceneResolution_1080) + { + m_checkboxOnline.SetEnable(bMultiplayerAllowed); + m_checkboxOnline.setChecked(m_MoreOptionsParams.bOnlineGame); + } +#endif + m_bMultiplayerAllowed = bMultiplayerAllowed; + } + } + break; + // 4J-PB - Only Xbox will not have trial DLC patched into the game +#ifdef _XBOX + case CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID: + { + // also check for any new texture packs info being available + // for each item in the mem list, check it's in the data list + + CXuiCtrl4JList::LIST_ITEM_INFO ListInfo; + // for each iConfig, check if the data is available, and add it to the List, then remove it from the viConfig + for(int i=0;i<m_iTexturePacksNotInstalled;i++) + { + if(m_iConfigA[i]!=-1) + { + DWORD dwBytes=0; + PBYTE pbData=NULL; + //app.DebugPrintf("Retrieving iConfig %d from TPD\n",m_iConfigA[i]); + + app.GetTPD(m_iConfigA[i],&pbData,&dwBytes); + + ZeroMemory(&ListInfo,sizeof(CXuiCtrl4JList::LIST_ITEM_INFO)); + if(dwBytes > 0 && pbData) + { + DWORD dwImageBytes=0; + PBYTE pbImageData=NULL; + + app.GetFileFromTPD(eTPDFileType_Icon,pbData,dwBytes,&pbImageData,&dwImageBytes ); + ListInfo.fEnabled = TRUE; + ListInfo.iData = m_iConfigA[i]; + HRESULT hr=XuiCreateTextureBrushFromMemory(pbImageData,dwImageBytes,&ListInfo.hXuiBrush); + app.DebugPrintf("Adding texturepack %d from TPD\n",m_iConfigA[i]); + + m_pTexturePacksList->AddData(ListInfo); + + m_iConfigA[i]=-1; + } + } + } + } + break; +#endif + }; +} + +void UIScene_CreateWorldMenu::handleGainFocus(bool navBack) +{ + if(navBack) + { +#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64 + if(getSceneResolution() == eSceneResolution_1080) + { + m_checkboxOnline.setChecked(m_MoreOptionsParams.bOnlineGame); + } + m_editSeed.setLabel(m_MoreOptionsParams.seed); +#endif + } +} + +int UIScene_CreateWorldMenu::KeyboardCompleteWorldNameCallback(LPVOID lpParam,bool bRes) +{ + UIScene_CreateWorldMenu *pClass=(UIScene_CreateWorldMenu *)lpParam; + pClass->m_bIgnoreInput=false; + // 4J HEG - No reason to set value if keyboard was cancelled + if (bRes) + { + uint16_t pchText[128]; + ZeroMemory(pchText, 128 * sizeof(uint16_t) ); + InputManager.GetText(pchText); + + if(pchText[0]!=0) + { + pClass->m_editWorldName.setLabel((wchar_t *)pchText); + pClass->m_worldName = (wchar_t *)pchText; + } + + pClass->m_buttonCreateWorld.setEnable( !pClass->m_worldName.empty() ); + } + return 0; +} + +int UIScene_CreateWorldMenu::KeyboardCompleteSeedCallback(LPVOID lpParam,bool bRes) +{ + UIScene_CreateWorldMenu *pClass=(UIScene_CreateWorldMenu *)lpParam; + pClass->m_bIgnoreInput=false; + // 4J HEG - No reason to set value if keyboard was cancelled + if (bRes) + { +#ifdef __PSVITA__ + //CD - Changed to 2048 [SCE_IME_MAX_TEXT_LENGTH] + uint16_t pchText[2048]; + ZeroMemory(pchText, 2048 * sizeof(uint16_t) ); +#else + uint16_t pchText[128]; + ZeroMemory(pchText, 128 * sizeof(uint16_t) ); +#endif + InputManager.GetText(pchText); + pClass->m_editSeed.setLabel((wchar_t *)pchText); + pClass->m_MoreOptionsParams.seed = (wchar_t *)pchText; + } + return 0; +} + +void UIScene_CreateWorldMenu::checkStateAndStartGame() +{ + int primaryPad = ProfileManager.GetPrimaryPad(); + bool isSignedInLive = true; + bool isOnlineGame = m_MoreOptionsParams.bOnlineGame; + int iPadNotSignedInLive = -1; + bool isLocalMultiplayerAvailable = app.IsLocalMultiplayerAvailable(); + + for(unsigned int i = 0; i < XUSER_MAX_COUNT; i++) + { + if (ProfileManager.IsSignedIn(i) && (i == primaryPad || isLocalMultiplayerAvailable)) + { + if (isSignedInLive && !ProfileManager.IsSignedInLive(i)) + { + // Record the first non signed in live pad + iPadNotSignedInLive = i; + } + + isSignedInLive = isSignedInLive && ProfileManager.IsSignedInLive(i); + } + } + + // If this is an online game but not all players are signed in to Live, stop! + if (isOnlineGame && !isSignedInLive) + { +#ifdef __ORBIS__ + assert(iPadNotSignedInLive != -1); + + // Check if PSN is unavailable because of age restriction + int npAvailability = ProfileManager.getNPAvailability(iPadNotSignedInLive); + if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION) + { + m_bIgnoreInput = false; + // 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive if the npAvailability isn't SCE_OK + UINT uiIDA[1]; + uiIDA[0]=IDS_OK; + ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive, NULL, NULL, app.GetStringTable()); + } + else + { + m_bIgnoreInput = true; + UINT uiIDA[2]; + uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT; + uiIDA[1] = IDS_CANCEL; + ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, iPadNotSignedInLive, &UIScene_CreateWorldMenu::MustSignInReturnedPSN, this, app.GetStringTable(), NULL, 0, false); + } + return; +/* 4J-PB - Add this after release +#elif defined __PSVITA__ + m_bIgnoreInput=false; + // Determine why they're not "signed in live" + if (ProfileManager.IsSignedInPSN(ProfileManager.GetPrimaryPad())) + { + // Signed in to PSN but not connected (no internet access) + UINT uiIDA[1]; + uiIDA[0] = IDS_CONFIRM_OK; + ui.RequestMessageBox(IDS_PRO_CURRENTLY_NOT_ONLINE_TITLE, IDS_PRO_PSNOFFLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), NULL,NULL, app.GetStringTable()); + } + else + { + // Not signed in to PSN + UINT uiIDA[1]; + uiIDA[0] = IDS_CONFIRM_OK; + ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(), NULL,NULL, app.GetStringTable()); + return; + }*/ +#else + m_bIgnoreInput=false; + UINT uiIDA[1]; + uiIDA[0]=IDS_CONFIRM_OK; + ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false); + return; +#endif + } + +#ifdef __ORBIS__ + + bool bPlayStationPlus = true; + int iPadWithNoPlaystationPlus=0; + if(isOnlineGame && isSignedInLive) + { + for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i) + { + if(ProfileManager.IsSignedIn(i) && (i == primaryPad || isLocalMultiplayerAvailable)) + { + if(ProfileManager.HasPlayStationPlus(i)==false) + { + bPlayStationPlus=false; + iPadWithNoPlaystationPlus=i; + break; + } + } + } + + if(bPlayStationPlus==false) + { + m_bIgnoreInput=false; + + // 4J-PB - we're not allowed to show the text Playstation Plus - have to call the upsell all the time! + // upsell psplus + int32_t iResult=sceNpCommerceDialogInitialize(); + + SceNpCommerceDialogParam param; + sceNpCommerceDialogParamInitialize(¶m); + param.mode=SCE_NP_COMMERCE_DIALOG_MODE_PLUS; + param.features = SCE_NP_PLUS_FEATURE_REALTIME_MULTIPLAY; + param.userId = ProfileManager.getUserID(iPadWithNoPlaystationPlus); + + iResult=sceNpCommerceDialogOpen(¶m); + +// UINT uiIDA[2]; +// uiIDA[0]=IDS_PLAY_OFFLINE; +// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP; +// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::PSPlusReturned,this, app.GetStringTable(),NULL,0,false); + return; + } + } +#endif + + if(m_bGameModeSurvival != true || m_MoreOptionsParams.bHostPrivileges == TRUE) + { + UINT uiIDA[2]; + uiIDA[0]=IDS_CONFIRM_OK; + uiIDA[1]=IDS_CONFIRM_CANCEL; + if(m_bGameModeSurvival != true) + { + ui.RequestMessageBox(IDS_TITLE_START_GAME, IDS_CONFIRM_START_CREATIVE, uiIDA, 2, m_iPad,&UIScene_CreateWorldMenu::ConfirmCreateReturned,this,app.GetStringTable(),NULL,0,false); + } + else + { + ui.RequestMessageBox(IDS_TITLE_START_GAME, IDS_CONFIRM_START_HOST_PRIVILEGES, uiIDA, 2, m_iPad,&UIScene_CreateWorldMenu::ConfirmCreateReturned,this,app.GetStringTable(),NULL,0,false); + } + } + else + { + // 4J Stu - If we only have one controller connected, then don't show the sign-in UI again + DWORD connectedControllers = 0; + for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i) + { + if( InputManager.IsPadConnected(i) || ProfileManager.IsSignedIn(i) ) ++connectedControllers; + } + + // Check if user-created content is allowed, as we cannot play multiplayer if it's not + //bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && m_MoreOptionsParams.bOnlineGame; + bool noUGC = false; + BOOL pccAllowed = TRUE; + BOOL pccFriendsAllowed = TRUE; + bool bContentRestricted = false; + + ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed); +#if defined(__PS3__) || defined(__PSVITA__) + if(isOnlineGame && isSignedInLive) + { + ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,NULL,&bContentRestricted,NULL); + } +#endif + + noUGC = !pccAllowed && !pccFriendsAllowed; + + if(isOnlineGame && isSignedInLive && app.IsLocalMultiplayerAvailable()) + { + // 4J-PB not sure why we aren't checking the content restriction for the main player here when multiple controllers are connected - adding now + if(noUGC ) + { + m_bIgnoreInput=false; + ui.RequestUGCMessageBox(); + } + else if(bContentRestricted ) + { + m_bIgnoreInput=false; + ui.RequestContentRestrictedMessageBox(); + } +#ifdef __ORBIS__ + else if(bPlayStationPlus==false) + { + m_bIgnoreInput=false; + + // 4J-PB - we're not allowed to show the text Playstation Plus - have to call the upsell all the time! + // upsell psplus + int32_t iResult=sceNpCommerceDialogInitialize(); + + SceNpCommerceDialogParam param; + sceNpCommerceDialogParamInitialize(¶m); + param.mode=SCE_NP_COMMERCE_DIALOG_MODE_PLUS; + param.features = SCE_NP_PLUS_FEATURE_REALTIME_MULTIPLAY; + param.userId = ProfileManager.getUserID(iPadWithNoPlaystationPlus); + + iResult=sceNpCommerceDialogOpen(¶m); +// UINT uiIDA[2]; +// uiIDA[0]=IDS_PLAY_OFFLINE; +// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP; +// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::PSPlusReturned,this, app.GetStringTable(),NULL,0,false); + } + +#endif + else + { + //ProfileManager.RequestSignInUI(false, false, false, true, false,&CScene_MultiGameCreate::StartGame_SignInReturned, this,ProfileManager.GetPrimaryPad()); + SignInInfo info; + info.Func = &UIScene_CreateWorldMenu::StartGame_SignInReturned; + info.lpParam = this; + info.requireOnline = m_MoreOptionsParams.bOnlineGame; + ui.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_QuadrantSignin,&info); + } + } + else + { + if(!pccAllowed && !pccFriendsAllowed) noUGC = true; + + if(isOnlineGame && isSignedInLive && noUGC ) + { + m_bIgnoreInput=false; + ui.RequestUGCMessageBox(); + } + else if(isOnlineGame && isSignedInLive && bContentRestricted ) + { + m_bIgnoreInput=false; + ui.RequestContentRestrictedMessageBox(); + } +#ifdef __ORBIS__ + else if(isOnlineGame && isSignedInLive && (bPlayStationPlus==false)) + { + m_bIgnoreInput=false; + setVisible( true ); + + // 4J-PB - we're not allowed to show the text Playstation Plus - have to call the upsell all the time! + // upsell psplus + int32_t iResult=sceNpCommerceDialogInitialize(); + + SceNpCommerceDialogParam param; + sceNpCommerceDialogParamInitialize(¶m); + param.mode=SCE_NP_COMMERCE_DIALOG_MODE_PLUS; + param.features = SCE_NP_PLUS_FEATURE_REALTIME_MULTIPLAY; + param.userId = ProfileManager.getUserID(iPadWithNoPlaystationPlus); + + iResult=sceNpCommerceDialogOpen(¶m); + +// UINT uiIDA[2]; +// uiIDA[0]=IDS_PLAY_OFFLINE; +// uiIDA[1]=IDS_PLAYSTATIONPLUS_SIGNUP; +// ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_PLAYSTATIONPLUS, uiIDA,2,ProfileManager.GetPrimaryPad(),&UIScene_CreateWorldMenu::PSPlusReturned,this, app.GetStringTable(),NULL,0,false); + } + +#endif + else + { +#if defined(__ORBIS__) || defined(__PSVITA__) + if(isOnlineGame) + { + bool chatRestricted = false; + ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,NULL,NULL); + if(chatRestricted) + { + ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION, ProfileManager.GetPrimaryPad() ); + } + } +#endif + CreateGame(this, 0); + } + } + } + +} + +// 4J Stu - Shared functionality that is the same whether we needed a quadrant sign-in or not +void UIScene_CreateWorldMenu::CreateGame(UIScene_CreateWorldMenu* pClass, DWORD dwLocalUsersMask) +{ +#if TO_BE_IMPLEMENTED + // stop the timer running that causes a check for new texture packs in TMS but not installed, since this will run all through the create game, and will crash if it tries to create an hbrush + XuiKillTimer(pClass->m_hObj,CHECKFORAVAILABLETEXTUREPACKS_TIMER_ID); +#endif + + bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame; +#ifdef __PSVITA__ + if(CGameNetworkManager::usingAdhocMode()) + { + if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame) + isClientSide = true; + } +#endif // __PSVITA__ + + bool isPrivate = pClass->m_MoreOptionsParams.bInviteOnly?true:false; + + // clear out the app's terrain features list + app.ClearTerrainFeaturePosition(); + + // create the world and launch + wstring wWorldName = pClass->m_worldName; + + StorageManager.ResetSaveData(); + // Make our next save default to the name of the level + StorageManager.SetSaveTitle((wchar_t *)wWorldName.c_str()); + + wstring wSeed; + if(!pClass->m_MoreOptionsParams.seed.empty() ) + { + wSeed=pClass->m_MoreOptionsParams.seed; + } + else + { + // random + wSeed=L""; + } + + // start the game + bool isFlat = (pClass->m_MoreOptionsParams.bFlatWorld==TRUE); + __int64 seedValue = 0; + + NetworkGameInitData *param = new NetworkGameInitData(); + + if (wSeed.length() != 0) + { + __int64 value = 0; + unsigned int len = (unsigned int)wSeed.length(); + + //Check if the input string contains a numerical value + bool isNumber = true; + for( unsigned int i = 0 ; i < len ; ++i ) + { + if( wSeed.at(i) < L'0' || wSeed.at(i) > L'9' ) + { + if( !(i==0 && wSeed.at(i) == L'-' ) ) + { + isNumber = false; + break; + } + } + } + + //If the input string is a numerical value, convert it to a number + if( isNumber ) + value = _fromString<__int64>(wSeed); + + //If the value is not 0 use it, otherwise use the algorithm from the java String.hashCode() function to hash it + if( value != 0 ) + seedValue = value; + else + { + int hashValue = 0; + for( unsigned int i = 0 ; i < len ; ++i ) + hashValue = 31 * hashValue + wSeed.at(i); + seedValue = hashValue; + } + } + else + { + param->findSeed = true; // 4J - java code sets the seed to was (new Random())->nextLong() here - we used to at this point find a suitable seed, but now just set a flag so this is performed in Minecraft::Server::initServer. + } + + + param->seed = seedValue; + param->saveData = NULL; + param->texturePackId = pClass->m_MoreOptionsParams.dwTexturePack; + + Minecraft *pMinecraft = Minecraft::GetInstance(); + pMinecraft->skins->selectTexturePackById(pClass->m_MoreOptionsParams.dwTexturePack); + + app.SetGameHostOption(eGameHostOption_Difficulty,Minecraft::GetInstance()->options->difficulty); + app.SetGameHostOption(eGameHostOption_FriendsOfFriends,pClass->m_MoreOptionsParams.bAllowFriendsOfFriends); + app.SetGameHostOption(eGameHostOption_Gamertags,app.GetGameSettings(pClass->m_iPad,eGameSetting_GamertagsVisible)?1:0); + + app.SetGameHostOption(eGameHostOption_BedrockFog,app.GetGameSettings(pClass->m_iPad,eGameSetting_BedrockFog)?1:0); + + app.SetGameHostOption(eGameHostOption_GameType,pClass->m_bGameModeSurvival?GameType::SURVIVAL->getId():GameType::CREATIVE->getId() ); + app.SetGameHostOption(eGameHostOption_LevelType,pClass->m_MoreOptionsParams.bFlatWorld ); + app.SetGameHostOption(eGameHostOption_Structures,pClass->m_MoreOptionsParams.bStructures ); + app.SetGameHostOption(eGameHostOption_BonusChest,pClass->m_MoreOptionsParams.bBonusChest ); + + app.SetGameHostOption(eGameHostOption_PvP,pClass->m_MoreOptionsParams.bPVP); + app.SetGameHostOption(eGameHostOption_TrustPlayers,pClass->m_MoreOptionsParams.bTrust ); + app.SetGameHostOption(eGameHostOption_FireSpreads,pClass->m_MoreOptionsParams.bFireSpreads ); + app.SetGameHostOption(eGameHostOption_TNT,pClass->m_MoreOptionsParams.bTNT ); + app.SetGameHostOption(eGameHostOption_HostCanFly,pClass->m_MoreOptionsParams.bHostPrivileges); + app.SetGameHostOption(eGameHostOption_HostCanChangeHunger,pClass->m_MoreOptionsParams.bHostPrivileges); + app.SetGameHostOption(eGameHostOption_HostCanBeInvisible,pClass->m_MoreOptionsParams.bHostPrivileges ); + + g_NetworkManager.HostGame(dwLocalUsersMask,isClientSide,isPrivate,MINECRAFT_NET_MAX_PLAYERS,0); + + param->settings = app.GetGameHostOption( eGameHostOption_All ); + +#ifdef _LARGE_WORLDS + switch(pClass->m_MoreOptionsParams.worldSize) + { + case 0: + // Classic + param->xzSize = 1 * 54; + param->hellScale = 3; + break; + case 1: + // Small + param->xzSize = 1 * 64; + param->hellScale = 3; + break; + case 2: + // Medium + param->xzSize = 3 * 64; + param->hellScale = 6; + break; + case 3: + //param->xzSize = 5 * 64; + //param->hellScale = 8; + + // Large + param->xzSize = LEVEL_MAX_WIDTH; + param->hellScale = HELL_LEVEL_MAX_SCALE; + break; + }; +#else + param->xzSize = LEVEL_MAX_WIDTH; + param->hellScale = HELL_LEVEL_MAX_SCALE; +#endif + +#ifndef _XBOX + g_NetworkManager.FakeLocalPlayerJoined(); +#endif + + LoadingInputParams *loadingParams = new LoadingInputParams(); + loadingParams->func = &CGameNetworkManager::RunNetworkGameThreadProc; + loadingParams->lpParam = (LPVOID)param; + + // Reset the autosave time + app.SetAutosaveTimerTime(); + + UIFullscreenProgressCompletionData *completionData = new UIFullscreenProgressCompletionData(); + completionData->bShowBackground=TRUE; + completionData->bShowLogo=TRUE; + completionData->type = e_ProgressCompletion_CloseAllPlayersUIScenes; + completionData->iPad = DEFAULT_XUI_MENU_USER; + loadingParams->completionData = completionData; + + ui.NavigateToScene(pClass->m_iPad,eUIScene_FullscreenProgress, loadingParams); +} + + +int UIScene_CreateWorldMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int iPad) +{ + UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu*)pParam; + + if(bContinue==true) + { + // It's possible that the player has not signed in - they can back out + if(ProfileManager.IsSignedIn(pClass->m_iPad)) + { + bool isOnlineGame = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame; + // bool isOnlineGame = pClass->m_MoreOptionsParams.bOnlineGame; + int primaryPad = ProfileManager.GetPrimaryPad(); + bool noPrivileges = false; + DWORD dwLocalUsersMask = 0; + bool isSignedInLive = ProfileManager.IsSignedInLive(primaryPad); + int iPadNotSignedInLive = -1; + bool isLocalMultiplayerAvailable = app.IsLocalMultiplayerAvailable(); + + for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i) + { + if (ProfileManager.IsSignedIn(i) && ((i == primaryPad) || isLocalMultiplayerAvailable)) + { + if (isSignedInLive && !ProfileManager.IsSignedInLive(i)) + { + // Record the first non signed in live pad + iPadNotSignedInLive = i; + } + + if( !ProfileManager.AllowedToPlayMultiplayer(i) ) noPrivileges = true; + dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(i); + isSignedInLive = isSignedInLive && ProfileManager.IsSignedInLive(i); + } + } + + // If this is an online game but not all players are signed in to Live, stop! + if (isOnlineGame && !isSignedInLive) + { +#ifdef __ORBIS__ + assert(iPadNotSignedInLive != -1); + + // Check if PSN is unavailable because of age restriction + int npAvailability = ProfileManager.getNPAvailability(iPadNotSignedInLive); + if (npAvailability == SCE_NP_ERROR_AGE_RESTRICTION) + { + pClass->m_bIgnoreInput = false; + // 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive if the npAvailability isn't SCE_OK + UINT uiIDA[1]; + uiIDA[0]=IDS_OK; + ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive, NULL, NULL, app.GetStringTable()); + } + else + { + pClass->m_bIgnoreInput=true; + UINT uiIDA[2]; + uiIDA[0] = IDS_PRO_NOTONLINE_ACCEPT; + uiIDA[1] = IDS_CANCEL; + ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, iPadNotSignedInLive, &UIScene_CreateWorldMenu::MustSignInReturnedPSN, pClass, app.GetStringTable(), NULL, 0, false); + } + return 0; +#else + pClass->m_bIgnoreInput=false; + UINT uiIDA[1]; + uiIDA[0]=IDS_CONFIRM_OK; + ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false); + return 0; +#endif + } + + // Check if user-created content is allowed, as we cannot play multiplayer if it's not + bool noUGC = false; + BOOL pccAllowed = TRUE; + BOOL pccFriendsAllowed = TRUE; + + ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed); + if(!pccAllowed && !pccFriendsAllowed) noUGC = true; + + if(isOnlineGame && (noPrivileges || noUGC) ) + { + if( noUGC ) + { + pClass->m_bIgnoreInput = false; + UINT uiIDA[1]; + uiIDA[0]=IDS_CONFIRM_OK; + ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false); + } + else + { + pClass->m_bIgnoreInput = false; + UINT uiIDA[1]; + uiIDA[0]=IDS_CONFIRM_OK; + ui.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_HOST_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false); + } + } + else + { + // This is NOT called from a storage manager thread, and is in fact called from the main thread in the Profile library tick. Therefore we use the main threads IntCache. + CreateGame(pClass, dwLocalUsersMask); + } + } + } + else + { + pClass->m_bIgnoreInput = false; + } + return 0; +} + + +int UIScene_CreateWorldMenu::ConfirmCreateReturned(void *pParam,int iPad,C4JStorage::EMessageResult result) +{ + UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu*)pParam; + + if(result==C4JStorage::EMessage_ResultAccept) + { + bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame; + + // 4J Stu - If we only have one controller connected, then don't show the sign-in UI again + DWORD connectedControllers = 0; + for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i) + { + if( InputManager.IsPadConnected(i) || ProfileManager.IsSignedIn(i) ) ++connectedControllers; + } + + if(isClientSide && app.IsLocalMultiplayerAvailable()) + { + //ProfileManager.RequestSignInUI(false, false, false, true, false,&UIScene_CreateWorldMenu::StartGame_SignInReturned, pClass,ProfileManager.GetPrimaryPad()); + SignInInfo info; + info.Func = &UIScene_CreateWorldMenu::StartGame_SignInReturned; + info.lpParam = pClass; + info.requireOnline = pClass->m_MoreOptionsParams.bOnlineGame; + ui.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_QuadrantSignin,&info); + } + else + { + // Check if user-created content is allowed, as we cannot play multiplayer if it's not + bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame; + bool noUGC = false; + BOOL pccAllowed = TRUE; + BOOL pccFriendsAllowed = TRUE; + + ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed); + if(!pccAllowed && !pccFriendsAllowed) noUGC = true; + + if(isClientSide && noUGC ) + { + pClass->m_bIgnoreInput = false; + UINT uiIDA[1]; + uiIDA[0]=IDS_CONFIRM_OK; + ui.RequestMessageBox( IDS_FAILED_TO_CREATE_GAME_TITLE, IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(),NULL,0,false); + } + else + { +#if defined( __ORBIS__) || defined(__PSVITA__) + bool isOnlineGame = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame; + if(isOnlineGame) + { + bool chatRestricted = false; + ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,NULL,NULL); + if(chatRestricted) + { + ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION, ProfileManager.GetPrimaryPad() ); + } + } +#endif + CreateGame(pClass, 0); + } + } + } + else + { + pClass->m_bIgnoreInput = false; + } + return 0; +} + +#ifdef __ORBIS__ +int UIScene_CreateWorldMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result) +{ + UIScene_CreateWorldMenu* pClass = (UIScene_CreateWorldMenu *)pParam; + pClass->m_bIgnoreInput = false; + + if(result==C4JStorage::EMessage_ResultAccept) + { + SQRNetworkManager_Orbis::AttemptPSNSignIn(&UIScene_CreateWorldMenu::StartGame_SignInReturned, pClass, false, iPad); + } + + return 0; +} + +// int UIScene_CreateWorldMenu::PSPlusReturned(void *pParam,int iPad,C4JStorage::EMessageResult result) +// { +// int32_t iResult; +// UIScene_CreateWorldMenu *pClass = (UIScene_CreateWorldMenu *)pParam; +// +// // continue offline, or upsell PS Plus? +// if(result==C4JStorage::EMessage_ResultDecline) +// { +// // upsell psplus +// int32_t iResult=sceNpCommerceDialogInitialize(); +// +// SceNpCommerceDialogParam param; +// sceNpCommerceDialogParamInitialize(¶m); +// param.mode=SCE_NP_COMMERCE_DIALOG_MODE_PLUS; +// param.features = SCE_NP_PLUS_FEATURE_REALTIME_MULTIPLAY; +// param.userId = ProfileManager.getUserID(pClass->m_iPad); +// +// iResult=sceNpCommerceDialogOpen(¶m); +// } +// else if(result==C4JStorage::EMessage_ResultAccept) +// { +// // continue offline +// pClass->m_MoreOptionsParams.bOnlineGame=false; +// pClass->checkStateAndStartGame(); +// } +// +// pClass->m_bIgnoreInput=false; +// return 0; +// } +#endif + + +void UIScene_CreateWorldMenu::handleTouchBoxRebuild() +{ + m_bRebuildTouchBoxes = true; +} |
