diff options
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp | 33 |
1 files changed, 23 insertions, 10 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp b/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp index 7823fb4e..0ee92eef 100644 --- a/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_AbstractContainerMenu.cpp @@ -50,7 +50,10 @@ void UIScene_AbstractContainerMenu::handleDestroy() // 4J Stu - Fix for #11302 - TCR 001: Network Connectivity: Host crashed after being killed by the client while accessing a chest during burst packet loss. // We need to make sure that we call closeContainer() anytime this menu is closed, even if it is forced to close by some other reason (like the player dying) - if(pMinecraft->localplayers[m_iPad] != NULL) pMinecraft->localplayers[m_iPad]->closeContainer(); + if(pMinecraft->localplayers[m_iPad] != NULL && pMinecraft->localplayers[m_iPad]->containerMenu->containerId == m_menu->containerId) + { + pMinecraft->localplayers[m_iPad]->closeContainer(); + } ui.OverrideSFX(m_iPad,ACTION_MENU_A,false); ui.OverrideSFX(m_iPad,ACTION_MENU_OK,false); @@ -311,7 +314,7 @@ void UIScene_AbstractContainerMenu::render(S32 width, S32 height, C4JRender::eVi if(m_needsCacheRendered) { - m_expectedCachedSlotCount = 0; + m_expectedCachedSlotCount = GetBaseSlotCount(); unsigned int count = m_menu->getSize(); for(unsigned int i = 0; i < count; ++i) { @@ -333,6 +336,7 @@ void UIScene_AbstractContainerMenu::customDraw(IggyCustomDrawCallbackRegion *reg if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localgameModes[m_iPad] == NULL) return; shared_ptr<ItemInstance> item = nullptr; + int slotId = -1; if(wcscmp((wchar_t *)region->name,L"pointerIcon")==0) { m_cacheSlotRenders = false; @@ -340,7 +344,6 @@ void UIScene_AbstractContainerMenu::customDraw(IggyCustomDrawCallbackRegion *reg } else { - int slotId = -1; swscanf((wchar_t*)region->name,L"slot_%d",&slotId); if (slotId == -1) { @@ -354,7 +357,7 @@ void UIScene_AbstractContainerMenu::customDraw(IggyCustomDrawCallbackRegion *reg } } - if(item != NULL) customDrawSlotControl(region,m_iPad,item,1.0f,item->isFoil(),true); + if(item != NULL) customDrawSlotControl(region,m_iPad,item,m_menu->isValidIngredient(item, slotId)?1.0f:0.5f,item->isFoil(),true); } void UIScene_AbstractContainerMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled) @@ -370,21 +373,24 @@ void UIScene_AbstractContainerMenu::handleInput(int iPad, int key, bool repeat, } } -void UIScene_AbstractContainerMenu::SetPointerText(const wstring &description, vector<wstring> &unformattedStrings, bool newSlot) +void UIScene_AbstractContainerMenu::SetPointerText(vector<HtmlString> *description, bool newSlot) { - //app.DebugPrintf("Setting pointer text\n"); - m_cursorPath.setLabel(description,false,newSlot); + m_cursorPath.setLabel(HtmlString::Compose(description), false, newSlot); } void UIScene_AbstractContainerMenu::setSectionFocus(ESceneSection eSection, int iPad) { + UIControl *newFocus = getSection(eSection); + if(newFocus) newFocus->setFocus(true); + if(m_focusSection != eSectionNone) { UIControl *currentFocus = getSection(m_focusSection); - if(currentFocus) currentFocus->setFocus(false); + // 4J-TomK only set current focus to false if it differs from last (previously this continuously fired iggy functions when they were identical! + if(currentFocus != newFocus) + if(currentFocus) currentFocus->setFocus(false); } - UIControl *newFocus = getSection(eSection); - if(newFocus) newFocus->setFocus(true); + m_focusSection = eSection; } @@ -405,6 +411,13 @@ shared_ptr<ItemInstance> UIScene_AbstractContainerMenu::getSlotItem(ESceneSectio else return nullptr; } +Slot *UIScene_AbstractContainerMenu::getSlot(ESceneSection eSection, int iSlot) +{ + Slot *slot = m_menu->getSlot( getSectionStartOffset(eSection) + iSlot ); + if(slot) return slot; + else return NULL; +} + bool UIScene_AbstractContainerMenu::isSlotEmpty(ESceneSection eSection, int iSlot) { Slot *slot = m_menu->getSlot( getSectionStartOffset(eSection) + iSlot ); |
