diff options
Diffstat (limited to 'Minecraft.Client/Common/UI/UILayer.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UILayer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/UILayer.h b/Minecraft.Client/Common/UI/UILayer.h index 7f1a0bf5..ec6a1f8a 100644 --- a/Minecraft.Client/Common/UI/UILayer.h +++ b/Minecraft.Client/Common/UI/UILayer.h @@ -61,7 +61,7 @@ public: // E.g. you can keep a component active while performing navigation with other scenes on this layer void showComponent(int iPad, EUIScene scene, bool show); bool isComponentVisible(EUIScene scene); - UIScene *addComponent(int iPad, EUIScene scene, void *initData = nullptr); + UIScene *addComponent(int iPad, EUIScene scene, void *initData = NULL); void removeComponent(EUIScene scene); // INPUT |
