diff options
Diffstat (limited to 'Minecraft.Client/Common/UI/UIComponent_DebugUIMarketingGuide.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIComponent_DebugUIMarketingGuide.h | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIComponent_DebugUIMarketingGuide.h b/Minecraft.Client/Common/UI/UIComponent_DebugUIMarketingGuide.h new file mode 100644 index 00000000..2c651173 --- /dev/null +++ b/Minecraft.Client/Common/UI/UIComponent_DebugUIMarketingGuide.h @@ -0,0 +1,34 @@ +#pragma once + +#include "UIScene.h" +#include "UIControl_Label.h" + +class UIComponent_DebugUIMarketingGuide : public UIScene +{ +private: + IggyName m_funcSetPlatform; + + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) + UI_MAP_NAME( m_funcSetPlatform, L"SetPlatform") + UI_END_MAP_ELEMENTS_AND_NAMES() + + +public: + UIComponent_DebugUIMarketingGuide(int iPad, void *initData, UILayer *parentLayer); + +protected: + // TODO: This should be pure virtual in this class + virtual wstring getMoviePath(); + +public: + virtual EUIScene getSceneType() { return eUIComponent_DebugUIMarketingGuide;} + + // Returns true if this scene handles input + virtual bool stealsFocus() { return false; } + + // Returns true if this scene has focus for the pad passed in + virtual bool hasFocus(int iPad) { return false; } + + // Returns true if lower scenes in this scenes layer, or in any layer below this scenes layers should be hidden + virtual bool hidesLowerScenes() { return false; } +};
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