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Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_FurnaceMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/IUIScene_FurnaceMenu.cpp141
1 files changed, 141 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_FurnaceMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_FurnaceMenu.cpp
new file mode 100644
index 00000000..4a6c6762
--- /dev/null
+++ b/Minecraft.Client/Common/UI/IUIScene_FurnaceMenu.cpp
@@ -0,0 +1,141 @@
+#include "stdafx.h"
+
+#include "IUIScene_FurnaceMenu.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
+
+IUIScene_AbstractContainerMenu::ESceneSection IUIScene_FurnaceMenu::GetSectionAndSlotInDirection( ESceneSection eSection, ETapState eTapDirection, int *piTargetX, int *piTargetY )
+{
+ ESceneSection newSection = eSection;
+ int xOffset = 0;
+
+ // Find the new section if there is one
+ switch( eSection )
+ {
+ case eSectionFurnaceResult:
+ if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionFurnaceUsing;
+ xOffset = FURNACE_SCENE_RESULT_SLOT_DOWN_OFFSET;
+ }
+ else if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionFurnaceInventory;
+ xOffset = FURNACE_SCENE_RESULT_SLOT_DOWN_OFFSET;
+ }
+ else if(eTapDirection == eTapStateLeft)
+ {
+ newSection = eSectionFurnaceIngredient;
+ }
+ else if(eTapDirection == eTapStateRight)
+ {
+ newSection = eSectionFurnaceIngredient;
+ }
+ break;
+ case eSectionFurnaceIngredient:
+ if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionFurnaceUsing;
+ xOffset = FURNACE_SCENE_FUEL_SLOT_DOWN_OFFSET;
+ }
+ else if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionFurnaceFuel;
+ }
+ else if(eTapDirection == eTapStateLeft)
+ {
+ newSection = eSectionFurnaceResult;
+ }
+ else if(eTapDirection == eTapStateRight)
+ {
+ newSection = eSectionFurnaceResult;
+ }
+ break;
+ case eSectionFurnaceFuel:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionFurnaceInventory;
+ xOffset = FURNACE_SCENE_FUEL_SLOT_DOWN_OFFSET;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionFurnaceIngredient;
+ }
+ else if(eTapDirection == eTapStateLeft)
+ {
+ newSection = eSectionFurnaceResult;
+ }
+ else if(eTapDirection == eTapStateRight)
+ {
+ newSection = eSectionFurnaceResult;
+ }
+ break;
+ case eSectionFurnaceInventory:
+ if(eTapDirection == eTapStateDown)
+ {
+ newSection = eSectionFurnaceUsing;
+ }
+ else if(eTapDirection == eTapStateUp)
+ {
+ if( *piTargetX >= FURNACE_SCENE_RESULT_SLOT_UP_OFFSET)
+ {
+ newSection = eSectionFurnaceResult;
+ }
+ else
+ {
+ newSection = eSectionFurnaceFuel;
+ }
+ }
+ break;
+ case eSectionFurnaceUsing:
+ if(eTapDirection == eTapStateUp)
+ {
+ newSection = eSectionFurnaceInventory;
+ }
+ else if(eTapDirection == eTapStateDown)
+ {
+ if( *piTargetX >= FURNACE_SCENE_RESULT_SLOT_UP_OFFSET)
+ {
+ newSection = eSectionFurnaceResult;
+ }
+ else
+ {
+ newSection = eSectionFurnaceIngredient;
+ }
+ }
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ updateSlotPosition(eSection, newSection, eTapDirection, piTargetX, piTargetY, xOffset);
+
+ return newSection;
+}
+
+int IUIScene_FurnaceMenu::getSectionStartOffset(ESceneSection eSection)
+{
+ int offset = 0;
+ switch( eSection )
+ {
+ case eSectionFurnaceResult:
+ offset = FurnaceMenu::RESULT_SLOT;
+ break;
+ case eSectionFurnaceFuel:
+ offset = FurnaceMenu::FUEL_SLOT;
+ break;
+ case eSectionFurnaceIngredient:
+ offset = FurnaceMenu::INGREDIENT_SLOT;
+ break;
+ case eSectionFurnaceInventory:
+ offset = FurnaceMenu::INV_SLOT_START;
+ break;
+ case eSectionFurnaceUsing:
+ offset = FurnaceMenu::INV_SLOT_START + 27;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return offset;
+} \ No newline at end of file