diff options
Diffstat (limited to 'Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h b/Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h index 718a2d44..6710e18f 100644 --- a/Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h +++ b/Minecraft.Client/Common/UI/IUIScene_AbstractContainerMenu.h @@ -1,15 +1,5 @@ #pragma once -#ifdef _WINDOWS64 -struct SavedInventoryCursorPos -{ - float x; - float y; - bool hasSavedPos; -}; -extern SavedInventoryCursorPos g_savedInventoryCursorPos; -#endif - // Uncomment to enable tap input detection to jump 1 slot. Doesn't work particularly well yet, and I feel the system does not need it. // Would probably be required if we decide to slow down the pointer movement. // 4J Stu - There was a request to be able to navigate the scenes with the dpad, so I have used much of the TAP_DETECTION |
