diff options
Diffstat (limited to 'Minecraft.Client/Common/Tutorial/TutorialMode.cpp')
| -rw-r--r-- | Minecraft.Client/Common/Tutorial/TutorialMode.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/Common/Tutorial/TutorialMode.cpp b/Minecraft.Client/Common/Tutorial/TutorialMode.cpp index 82c81598..774e9c73 100644 --- a/Minecraft.Client/Common/Tutorial/TutorialMode.cpp +++ b/Minecraft.Client/Common/Tutorial/TutorialMode.cpp @@ -36,7 +36,7 @@ bool TutorialMode::destroyBlock(int x, int y, int z, int face) int t = minecraft->level->getTile(x, y, z); tutorial->destroyBlock(Tile::tiles[t]); } - shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem(); + std::shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem(); int damageBefore; if(item != NULL) { @@ -47,7 +47,7 @@ bool TutorialMode::destroyBlock(int x, int y, int z, int face) if(!tutorial->m_allTutorialsComplete) { if ( item != NULL && item->isDamageableItem() ) - { + { int max = item->getMaxDamage(); int damageNow = item->getDamageValue(); @@ -78,7 +78,7 @@ void TutorialMode::tick() */ } -bool TutorialMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly, bool *pbUsedItem) +bool TutorialMode::useItemOn(std::shared_ptr<Player> player, Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly, bool *pbUsedItem) { bool haveItem = false; int itemCount = 0; @@ -87,7 +87,7 @@ bool TutorialMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr tutorial->useItemOn(level, item, x, y, z, bTestUseOnly); if(!bTestUseOnly) - { + { if(item != NULL) { haveItem = true; @@ -110,7 +110,7 @@ bool TutorialMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr return result; } -void TutorialMode::attack(shared_ptr<Player> player, shared_ptr<Entity> entity) +void TutorialMode::attack(std::shared_ptr<Player> player, std::shared_ptr<Entity> entity) { if(!tutorial->m_allTutorialsComplete) tutorial->attack(player, entity); |
