diff options
Diffstat (limited to 'Minecraft.Client/Common/Tutorial/InfoTask.cpp')
| -rw-r--r-- | Minecraft.Client/Common/Tutorial/InfoTask.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/Minecraft.Client/Common/Tutorial/InfoTask.cpp b/Minecraft.Client/Common/Tutorial/InfoTask.cpp index 748093e5..6a78ed92 100644 --- a/Minecraft.Client/Common/Tutorial/InfoTask.cpp +++ b/Minecraft.Client/Common/Tutorial/InfoTask.cpp @@ -37,7 +37,7 @@ bool InfoTask::isCompleted() return false; bool bAllComplete = true; - + Minecraft *pMinecraft = Minecraft::GetInstance(); // If the player is under water then allow all keypresses so they can jump out @@ -47,9 +47,9 @@ bool InfoTask::isCompleted() { // If a menu is displayed, then we use the handleUIInput to complete the task bAllComplete = true; - for(AUTO_VAR(it, completedMappings.begin()); it != completedMappings.end(); ++it) + for( auto& it : completedMappings ) { - bool current = (*it).second; + bool current = it.second; if(!current) { bAllComplete = false; @@ -61,18 +61,18 @@ bool InfoTask::isCompleted() { int iCurrent=0; - for(AUTO_VAR(it, completedMappings.begin()); it != completedMappings.end(); ++it) + for( auto& it : completedMappings ) { - bool current = (*it).second; + bool current = it.second; if(!current) { #ifdef _WINDOWS64 - if (InputManager.GetValue(pMinecraft->player->GetXboxPad(), (*it).first) > 0 || g_KBMInput.IsKeyDown(VK_SPACE)) + if (InputManager.GetValue(pMinecraft->player->GetXboxPad(), it.first) > 0 || g_KBMInput.IsKeyDown(VK_SPACE)) #else - if( InputManager.GetValue(pMinecraft->player->GetXboxPad(), (*it).first) > 0) + if( InputManager.GetValue(pMinecraft->player->GetXboxPad(), it.first) > 0) #endif { - (*it).second = true; + it.second = true; bAllComplete=true; } else @@ -111,11 +111,11 @@ void InfoTask::handleUIInput(int iAction) { if(bHasBeenActivated) { - for(AUTO_VAR(it, completedMappings.begin()); it != completedMappings.end(); ++it) + for( auto& it : completedMappings ) { - if( iAction == (*it).first ) + if( iAction == it.first ) { - (*it).second = true; + it.second = true; } } } |
