diff options
Diffstat (limited to 'Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp')
| -rw-r--r-- | Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp b/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp index f01db84e..06e73d6f 100644 --- a/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp +++ b/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp @@ -61,9 +61,9 @@ void ChangeStateConstraint::tick(int iPad) // Send update settings packet to server Minecraft *pMinecraft = Minecraft::GetInstance(); shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad]; - if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL) + if(player != nullptr && player->connection && player->connection->getNetworkPlayer() != nullptr) { - player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) ); + player->connection->send(std::make_shared<PlayerInfoPacket>(player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs)); } } } @@ -89,7 +89,7 @@ void ChangeStateConstraint::tick(int iPad) if(m_changeGameMode) { - if(minecraft->localgameModes[iPad] != NULL) + if(minecraft->localgameModes[iPad] != nullptr) { m_changedFromGameMode = minecraft->localplayers[iPad]->abilities.instabuild ? GameType::CREATIVE : GameType::SURVIVAL; @@ -102,9 +102,9 @@ void ChangeStateConstraint::tick(int iPad) // Send update settings packet to server Minecraft *pMinecraft = Minecraft::GetInstance(); shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad]; - if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL) + if(player != nullptr && player->connection && player->connection->getNetworkPlayer() != nullptr) { - player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) ); + player->connection->send(std::make_shared<PlayerInfoPacket>(player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs)); } } } @@ -126,9 +126,9 @@ void ChangeStateConstraint::tick(int iPad) // Send update settings packet to server Minecraft *pMinecraft = Minecraft::GetInstance(); shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad]; - if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL) + if(player != nullptr && player->connection && player->connection->getNetworkPlayer() != nullptr) { - player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) ); + player->connection->send(std::make_shared<PlayerInfoPacket>(player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs)); } } } |
