diff options
Diffstat (limited to 'Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp')
| -rw-r--r-- | Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp b/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp index f495cca0..f01db84e 100644 --- a/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp +++ b/Minecraft.Client/Common/Tutorial/ChangeStateConstraint.cpp @@ -24,7 +24,7 @@ ChangeStateConstraint::ChangeStateConstraint( Tutorial *tutorial, eTutorial_Stat m_tutorial = tutorial; m_targetState = targetState; m_sourceStatesCount = sourceStatesCount; - + m_bHasChanged = false; m_changedFromState = e_Tutorial_State_None; @@ -59,11 +59,11 @@ void ChangeStateConstraint::tick(int iPad) if(originalPrivileges != playerPrivs) { // Send update settings packet to server - Minecraft *pMinecraft = Minecraft::GetInstance(); - std::shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad]; + Minecraft *pMinecraft = Minecraft::GetInstance(); + shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad]; if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL) { - player->connection->send( std::shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) ); + player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) ); } } } @@ -100,11 +100,11 @@ void ChangeStateConstraint::tick(int iPad) if(originalPrivileges != playerPrivs) { // Send update settings packet to server - Minecraft *pMinecraft = Minecraft::GetInstance(); - std::shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad]; + Minecraft *pMinecraft = Minecraft::GetInstance(); + shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad]; if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL) { - player->connection->send( std::shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) ); + player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) ); } } } @@ -124,11 +124,11 @@ void ChangeStateConstraint::tick(int iPad) if(originalPrivileges != playerPrivs) { // Send update settings packet to server - Minecraft *pMinecraft = Minecraft::GetInstance(); - std::shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad]; + Minecraft *pMinecraft = Minecraft::GetInstance(); + shared_ptr<MultiplayerLocalPlayer> player = minecraft->localplayers[iPad]; if(player != NULL && player->connection && player->connection->getNetworkPlayer() != NULL) { - player->connection->send( std::shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) ); + player->connection->send( shared_ptr<PlayerInfoPacket>( new PlayerInfoPacket( player->connection->getNetworkPlayer()->GetSmallId(), -1, playerPrivs) ) ); } } } |
