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Diffstat (limited to 'Minecraft.Client/Common/Network/GameNetworkManager.h')
| -rw-r--r-- | Minecraft.Client/Common/Network/GameNetworkManager.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/Network/GameNetworkManager.h b/Minecraft.Client/Common/Network/GameNetworkManager.h index 1bb532da..01db2724 100644 --- a/Minecraft.Client/Common/Network/GameNetworkManager.h +++ b/Minecraft.Client/Common/Network/GameNetworkManager.h @@ -22,6 +22,7 @@ using namespace std; class ClientConnection; class Minecraft; +const int NON_QNET_SENDDATA_ACK_REQUIRED = 1; // This class implements the game-side interface to the networking system. As such, it is platform independent and may contain bits of game-side code where appropriate. // It shouldn't ever reference any platform specifics of the network implementation (eg QNET), rather it should interface with an implementation of PlatformNetworkManager to |
