diff options
Diffstat (limited to 'Minecraft.Client/Common/Network/GameNetworkManager.h')
| -rw-r--r-- | Minecraft.Client/Common/Network/GameNetworkManager.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/Network/GameNetworkManager.h b/Minecraft.Client/Common/Network/GameNetworkManager.h index 1bb532da..bb7633c2 100644 --- a/Minecraft.Client/Common/Network/GameNetworkManager.h +++ b/Minecraft.Client/Common/Network/GameNetworkManager.h @@ -22,6 +22,7 @@ using namespace std; class ClientConnection; class Minecraft; +const int NON_QNET_SENDDATA_ACK_REQUIRED = 1; // This class implements the game-side interface to the networking system. As such, it is platform independent and may contain bits of game-side code where appropriate. // It shouldn't ever reference any platform specifics of the network implementation (eg QNET), rather it should interface with an implementation of PlatformNetworkManager to @@ -195,7 +196,7 @@ private: int GetLockedProfile(); bool IsSignedInLive(int playerIdx); bool AllowedToPlayMultiplayer(int playerIdx); - char *GetOnlineName(int playerIdx); + const char *GetOnlineName(int playerIdx); C4JThread::Event* m_hServerStoppedEvent; C4JThread::Event* m_hServerReadyEvent; |
