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Diffstat (limited to 'Minecraft.Client/Common/Network/GameNetworkManager.h')
-rw-r--r--Minecraft.Client/Common/Network/GameNetworkManager.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/Common/Network/GameNetworkManager.h b/Minecraft.Client/Common/Network/GameNetworkManager.h
index 3357b3cd..15c7f0b0 100644
--- a/Minecraft.Client/Common/Network/GameNetworkManager.h
+++ b/Minecraft.Client/Common/Network/GameNetworkManager.h
@@ -108,7 +108,7 @@ public:
static void CancelJoinGame(LPVOID lpParam); // Not part of the shared interface
bool LeaveGame(bool bMigrateHost);
static int JoinFromInvite_SignInReturned(void *pParam,bool bContinue, int iPad);
- void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = nullptr);
+ void UpdateAndSetGameSessionData(INetworkPlayer *pNetworkPlayerLeaving = NULL);
void SendInviteGUI(int iPad);
void ResetLeavingGame();
@@ -137,17 +137,17 @@ public:
// Events
- void ServerReadyCreate(bool create); // Create the signal (or set to nullptr)
+ void ServerReadyCreate(bool create); // Create the signal (or set to NULL)
void ServerReady(); // Signal that we are ready
void ServerReadyWait(); // Wait for the signal
void ServerReadyDestroy(); // Destroy signal
- bool ServerReadyValid(); // Is non-nullptr
+ bool ServerReadyValid(); // Is non-NULL
void ServerStoppedCreate(bool create); // Create the signal
void ServerStopped(); // Signal that we are ready
- void ServerStoppedWait(); // Wait for the signal
- void ServerStoppedDestroy(); // Destroy signal
- bool ServerStoppedValid(); // Is non-nullptr
+ void ServerStoppedWait(); // Wait for the signal
+ void ServerStoppedDestroy(); // Destroy signal
+ bool ServerStoppedValid(); // Is non-NULL
#ifdef __PSVITA__
static bool usingAdhocMode();