aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Common/GameRules/XboxStructureActionGenerateBox.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Minecraft.Client/Common/GameRules/XboxStructureActionGenerateBox.cpp')
-rw-r--r--Minecraft.Client/Common/GameRules/XboxStructureActionGenerateBox.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.Client/Common/GameRules/XboxStructureActionGenerateBox.cpp b/Minecraft.Client/Common/GameRules/XboxStructureActionGenerateBox.cpp
index 6d687b36..6d949fc0 100644
--- a/Minecraft.Client/Common/GameRules/XboxStructureActionGenerateBox.cpp
+++ b/Minecraft.Client/Common/GameRules/XboxStructureActionGenerateBox.cpp
@@ -14,25 +14,25 @@ void XboxStructureActionGenerateBox::writeAttributes(DataOutputStream *dos, UINT
ConsoleGenerateStructureAction::writeAttributes(dos, numAttrs + 9);
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_x0);
- dos->writeUTF(_toString(m_x0));
+ dos->writeUTF(std::to_wstring(m_x0));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_y0);
- dos->writeUTF(_toString(m_y0));
+ dos->writeUTF(std::to_wstring(m_y0));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_z0);
- dos->writeUTF(_toString(m_z0));
+ dos->writeUTF(std::to_wstring(m_z0));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_x1);
- dos->writeUTF(_toString(m_x1));
+ dos->writeUTF(std::to_wstring(m_x1));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_y1);
- dos->writeUTF(_toString(m_y1));
+ dos->writeUTF(std::to_wstring(m_y1));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_z1);
- dos->writeUTF(_toString(m_z1));
+ dos->writeUTF(std::to_wstring(m_z1));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_edgeTile);
- dos->writeUTF(_toString(m_edgeTile));
+ dos->writeUTF(std::to_wstring(m_edgeTile));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_fillTile);
- dos->writeUTF(_toString(m_fillTile));
+ dos->writeUTF(std::to_wstring(m_fillTile));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_skipAir);
- dos->writeUTF(_toString(m_skipAir));
+ dos->writeUTF(std::to_wstring(m_skipAir));
}
void XboxStructureActionGenerateBox::addAttribute(const wstring &attributeName, const wstring &attributeValue)