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Diffstat (limited to 'Minecraft.Client/Common/GameRules/GameRuleDefinition.h')
-rw-r--r--Minecraft.Client/Common/GameRules/GameRuleDefinition.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/GameRules/GameRuleDefinition.h b/Minecraft.Client/Common/GameRules/GameRuleDefinition.h
index afec8fbc..ea7647bf 100644
--- a/Minecraft.Client/Common/GameRules/GameRuleDefinition.h
+++ b/Minecraft.Client/Common/GameRules/GameRuleDefinition.h
@@ -39,7 +39,7 @@ public:
virtual GameRuleDefinition *addChild(ConsoleGameRules::EGameRuleType ruleType);
virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
-
+
virtual void populateGameRule(GameRulesInstance::EGameRulesInstanceType type, GameRule *rule);
bool getComplete(GameRule *rule);
@@ -53,8 +53,8 @@ public:
// Here we should have functions for all the hooks, with a GameRule* as the first parameter
virtual bool onUseTile(GameRule *rule, int tileId, int x, int y, int z) { return false; }
- virtual bool onCollectItem(GameRule *rule, shared_ptr<ItemInstance> item) { return false; }
- virtual void postProcessPlayer(shared_ptr<Player> player) { }
+ virtual bool onCollectItem(GameRule *rule, std::shared_ptr<ItemInstance> item) { return false; }
+ virtual void postProcessPlayer(std::shared_ptr<Player> player) { }
vector<GameRuleDefinition *> *enumerate();
unordered_map<GameRuleDefinition *, int> *enumerateMap();