diff options
Diffstat (limited to 'Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h')
| -rw-r--r-- | Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h new file mode 100644 index 00000000..f37a6058 --- /dev/null +++ b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.h @@ -0,0 +1,90 @@ +#pragma once +using namespace std; + +#define XBOX_SCHEMATIC_ORIGINAL_VERSION 1 +#define XBOX_SCHEMATIC_CURRENT_VERSION 2 + +#include "..\..\..\Minecraft.World\ArrayWithLength.h" + +class Level; +class DataOutputStream; +class DataInputStream; +class TileEntity; +class LevelChunk; +class AABB; +class Vec3; + +class ConsoleSchematicFile +{ +public: + enum ESchematicRotation + { + eSchematicRot_0, + eSchematicRot_90, + eSchematicRot_180, + eSchematicRot_270 + }; +private: + int m_refCount; + +public: + void incrementRefCount() { ++m_refCount; } + void decrementRefCount() { --m_refCount; } + bool shouldDelete() { return m_refCount <= 0; } + + typedef struct _XboxSchematicInitParam + { + wchar_t name[64]; + int startX; + int startY; + int startZ; + int endX; + int endY; + int endZ; + bool bSaveMobs; + + Compression::ECompressionTypes compressionType; + + _XboxSchematicInitParam() + { + ZeroMemory(name,64*(sizeof(wchar_t))); + startX = startY = startZ = endX = endY = endZ = 0; + bSaveMobs = false; + compressionType = Compression::eCompressionType_None; + } + } XboxSchematicInitParam; +private: + int m_xSize, m_ySize, m_zSize; + vector<shared_ptr<TileEntity> > m_tileEntities; + vector< pair<Vec3 *, CompoundTag *> > m_entities; + +public: + byteArray m_data; + +public: + ConsoleSchematicFile(); + ~ConsoleSchematicFile(); + + int getXSize() { return m_xSize; } + int getYSize() { return m_ySize; } + int getZSize() { return m_zSize; } + + void save(DataOutputStream *dos); + void load(DataInputStream *dis); + + __int64 applyBlocksAndData(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); + __int64 applyLighting(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); + void applyTileEntities(LevelChunk *chunk, AABB *chunkBox, AABB *destinationBox, ESchematicRotation rot); + + static void generateSchematicFile(DataOutputStream *dos, Level *level, int xStart, int yStart, int zStart, int xEnd, int yEnd, int zEnd, bool bSaveMobs, Compression::ECompressionTypes); + static void setBlocksAndData(LevelChunk *chunk, byteArray blockData, byteArray dataData, byteArray data, int x0, int y0, int z0, int x1, int y1, int z1, int &blocksP, int &dataP, int &blockLightP, int &skyLightP); +private: + void save_tags(DataOutputStream *dos); + void load_tags(DataInputStream *dis); + + static void getBlocksAndData(LevelChunk *chunk, byteArray *data, int x0, int y0, int z0, int x1, int y1, int z1, int &blocksP, int &dataP, int &blockLightP, int &skyLightP); + static vector<shared_ptr<TileEntity> > *getTileEntitiesInRegion(LevelChunk *chunk, int x0, int y0, int z0, int x1, int y1, int z1); + + void chunkCoordToSchematicCoord(AABB *destinationBox, int chunkX, int chunkZ, ESchematicRotation rot, int &schematicX, int &schematicZ); + void schematicCoordToChunkCoord(AABB *destinationBox, double schematicX, double schematicZ, ESchematicRotation rot, double &chunkX, double &chunkZ); +};
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