diff options
Diffstat (limited to 'Minecraft.Client/Common/Audio/SoundEngine.h')
| -rw-r--r-- | Minecraft.Client/Common/Audio/SoundEngine.h | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/Minecraft.Client/Common/Audio/SoundEngine.h b/Minecraft.Client/Common/Audio/SoundEngine.h index 5417dcec..2134c491 100644 --- a/Minecraft.Client/Common/Audio/SoundEngine.h +++ b/Minecraft.Client/Common/Audio/SoundEngine.h @@ -108,23 +108,23 @@ class SoundEngine : public ConsoleSoundEngine static const int MAX_SAME_SOUNDS_PLAYING = 8; // 4J added public: SoundEngine(); - virtual void destroy(); + void destroy() override; #ifdef _DEBUG void GetSoundName(char *szSoundName,int iSound); #endif - virtual void play(int iSound, float x, float y, float z, float volume, float pitch); - virtual void playStreaming(const wstring& name, float x, float y , float z, float volume, float pitch, bool bMusicDelay=true); - virtual void playUI(int iSound, float volume, float pitch); - virtual void playMusicTick(); - virtual void updateMusicVolume(float fVal); - virtual void updateSystemMusicPlaying(bool isPlaying); - virtual void updateSoundEffectVolume(float fVal); - virtual void init(Options *); - virtual void tick(shared_ptr<Mob> *players, float a); // 4J - updated to take array of local players rather than single one - virtual void add(const wstring& name, File *file); - virtual void addMusic(const wstring& name, File *file); - virtual void addStreaming(const wstring& name, File *file); - virtual char *ConvertSoundPathToName(const wstring& name, bool bConvertSpaces=false); + void play(int iSound, float x, float y, float z, float volume, float pitch) override; + void playStreaming(const wstring& name, float x, float y , float z, float volume, float pitch, bool bMusicDelay=true) override; + void playUI(int iSound, float volume, float pitch) override; + void playMusicTick() override; + void updateMusicVolume(float fVal) override; + void updateSystemMusicPlaying(bool isPlaying) override; + void updateSoundEffectVolume(float fVal) override; + void init(Options *) override; + void tick(shared_ptr<Mob> *players, float a) override; // 4J - updated to take array of local players rather than single one + void add(const wstring& name, File *file) override; + void addMusic(const wstring& name, File *file) override; + void addStreaming(const wstring& name, File *file) override; + char *ConvertSoundPathToName(const wstring& name, bool bConvertSpaces=false) override; bool isStreamingWavebankReady(); // 4J Added int getMusicID(int iDomain); int getMusicID(const wstring& name); @@ -138,7 +138,8 @@ private: #ifdef __PS3__ int initAudioHardware(int iMinSpeakers); #else - int initAudioHardware(int iMinSpeakers) { return iMinSpeakers;} + int initAudioHardware(int iMinSpeakers) override + { return iMinSpeakers;} #endif int GetRandomishTrack(int iStart,int iEnd); |
