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-rw-r--r--Minecraft.Client/ClientConnection.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/ClientConnection.cpp b/Minecraft.Client/ClientConnection.cpp
index 52cec351..f3510d33 100644
--- a/Minecraft.Client/ClientConnection.cpp
+++ b/Minecraft.Client/ClientConnection.cpp
@@ -757,7 +757,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
return;
}
}
-#ifdef _WINDOWS64
+/*#ifdef _WINDOWS64
// On Windows64 all XUIDs are INVALID_XUID so the XUID check above never fires.
// packet->m_playerIndex is the server-assigned sequential index (set via LoginPacket),
// NOT the controller slot — so we must scan all local player slots and match by
@@ -771,7 +771,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
return;
}
}
-#endif
+#endif*/
double x = packet->x / 32.0;
double y = packet->y / 32.0;