diff options
Diffstat (limited to 'Minecraft.Client/Camera.cpp')
| -rw-r--r-- | Minecraft.Client/Camera.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Camera.cpp b/Minecraft.Client/Camera.cpp index db6072b2..6c5a3649 100644 --- a/Minecraft.Client/Camera.cpp +++ b/Minecraft.Client/Camera.cpp @@ -21,7 +21,7 @@ float Camera::za = 0.0f; float Camera::xa2 = 0.0f; float Camera::za2 = 0.0f; -void Camera::prepare(shared_ptr<Player> player, bool mirror) +void Camera::prepare(std::shared_ptr<Player> player, bool mirror) { glGetFloat(GL_MODELVIEW_MATRIX, modelview); glGetFloat(GL_PROJECTION_MATRIX, projection); @@ -88,12 +88,12 @@ void Camera::prepare(shared_ptr<Player> player, bool mirror) ya = cosf(xRot * PI / 180.0f); } -TilePos *Camera::getCameraTilePos(shared_ptr<Mob> player, double alpha) +TilePos *Camera::getCameraTilePos(std::shared_ptr<Mob> player, double alpha) { return new TilePos(getCameraPos(player, alpha)); } -Vec3 *Camera::getCameraPos(shared_ptr<Mob> player, double alpha) +Vec3 *Camera::getCameraPos(std::shared_ptr<Mob> player, double alpha) { double xx = player->xo + (player->x - player->xo) * alpha; double yy = player->yo + (player->y - player->yo) * alpha + player->getHeadHeight(); @@ -106,7 +106,7 @@ Vec3 *Camera::getCameraPos(shared_ptr<Mob> player, double alpha) return Vec3::newTemp(xt, yt, zt); } -int Camera::getBlockAt(Level *level, shared_ptr<Mob> player, float alpha) +int Camera::getBlockAt(Level *level, std::shared_ptr<Mob> player, float alpha) { Vec3 *p = Camera::getCameraPos(player, alpha); TilePos tp = TilePos(p); |
