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-rw-r--r--.gitignore2
-rw-r--r--Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp10
2 files changed, 8 insertions, 4 deletions
diff --git a/.gitignore b/.gitignore
index ef12716d..521f1d03 100644
--- a/.gitignore
+++ b/.gitignore
@@ -435,4 +435,4 @@ build/*
Minecraft.Client/Saves/
# Visual Studio Per-User Config
-*.user
+*.user \ No newline at end of file
diff --git a/Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp b/Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp
index a77bbc39..67c0fd8c 100644
--- a/Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.cpp
@@ -461,16 +461,20 @@ void UIScene_CreateWorldMenu::handlePress(F64 controlId, F64 childId)
case eControl_GameModeToggle:
switch(m_iGameModeId)
{
- case 0: // Survival
+ case 0: // Creative
m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_CREATIVE));
m_iGameModeId = GameType::CREATIVE->getId();
m_bGameModeCreative = true;
break;
- case 1: // Creative
+ case 1: // Adventure
+ m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_ADVENTURE));
+ m_iGameModeId = GameType::ADVENTURE->getId();
+ m_bGameModeCreative = false;
+ break;
+ case 2: // Survival
m_buttonGamemode.setLabel(app.GetString(IDS_GAMEMODE_SURVIVAL));
m_iGameModeId = GameType::SURVIVAL->getId();
m_bGameModeCreative = false;
- break;
};
break;
case eControl_MoreOptions: