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-rw-r--r--README.md22
1 files changed, 11 insertions, 11 deletions
diff --git a/README.md b/README.md
index e5eca563..9fe589e0 100644
--- a/README.md
+++ b/README.md
@@ -6,7 +6,7 @@
## Introduction
-This project contains the source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) from https://archive.org/details/minecraft-legacy-console-edition-source-code, with some fixes and improvements applied
+This project contains the source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) from https://archive.org/details/minecraft-legacy-console-edition-source-code, with some fixes and improvements applied.
[Nightly Build](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly)
@@ -41,10 +41,10 @@ This feature is based on [LCEMP](https://github.com/LCEMP/LCEMP/)
| Argument | Description |
|--------------------|-----------------------------------------------------------------------------------------------------|
-| `-name <username>` | Sets your in-game username |
-| `-server` | Launches a headless server instead of the client |
-| `-ip <address>` | Client mode: manually connect to an IP. Server mode: override the bind IP from `server.properties` |
-| `-port <port>` | Client mode: override the join port. Server mode: override the listen port from `server.properties` |
+| `-name <username>` | Sets your in-game username. |
+| `-server` | Launches a headless server instead of the client. |
+| `-ip <address>` | Client mode: manually connect to an IP. Server mode: override the bind IP from `server.properties`. |
+| `-port <port>` | Client mode: override the join port. Server mode: override the listen port from `server.properties`.|
Example:
```
@@ -82,11 +82,11 @@ The headless server also reads and writes `server.properties` in the working dir
## Build & Run
-1. Install Visual Studio 2022
-2. Clone the repository
-3. Open the project by double-clicking `MinecraftConsoles.sln`
-4. Make sure `Minecraft.Client` is set as the Startup Project
-5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run
+1. Install [Visual Studio 2022](https://aka.ms/vs/17/release/vs_community.exe).
+2. Clone the repository.
+3. Open the project by double-clicking `MinecraftConsoles.sln`.
+4. Make sure `Minecraft.Client` is set as the Startup Project.
+5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run.
### CMake (Windows x64)
@@ -95,7 +95,7 @@ cmake -S . -B build -G "Visual Studio 17 2022" -A x64
cmake --build build --config Debug --target MinecraftClient
```
-For more information, see [COMPILE.md](COMPILE.md)
+For more information, see [COMPILE.md](COMPILE.md).
## Known Issues