diff options
Diffstat (limited to '.github/workflows/nightly.yml')
| -rw-r--r-- | .github/workflows/nightly.yml | 95 |
1 files changed, 65 insertions, 30 deletions
diff --git a/.github/workflows/nightly.yml b/.github/workflows/nightly.yml index 5af23fe6..19f6e138 100644 --- a/.github/workflows/nightly.yml +++ b/.github/workflows/nightly.yml @@ -1,41 +1,84 @@ -name: Nightly Releases +name: Nightly Release on: workflow_dispatch: push: branches: - 'main' - - 'feature/dedicated-server' paths-ignore: - '.gitignore' - '*.md' - - '.github/*.md' + - '.github/**' + - '!.github/workflows/nightly.yml' permissions: contents: write +concurrency: + group: nightly + cancel-in-progress: true + jobs: build: - name: Build Windows64 runs-on: windows-latest + strategy: + matrix: + platform: [Windows64] + steps: - name: Checkout uses: actions/checkout@v6 - - name: Setup msbuild - uses: microsoft/setup-msbuild@v2 + - name: Set platform lowercase + run: echo "MATRIX_PLATFORM=$('${{ matrix.platform }}'.ToLower())" >> $env:GITHUB_ENV + + - name: Setup MSVC + uses: ilammy/msvc-dev-cmd@v1 - - name: Build - run: MSBuild.exe MinecraftConsoles.sln /p:Configuration=Release /p:Platform="Windows64" + - name: Setup CMake + uses: lukka/get-cmake@latest + + - name: Run CMake + uses: lukka/run-cmake@v10 + env: + VCPKG_ROOT: "" # Disable vcpkg for CI builds + with: + configurePreset: ${{ env.MATRIX_PLATFORM }} + buildPreset: ${{ env.MATRIX_PLATFORM }}-release + buildPresetAdditionalArgs: "['--target', 'Minecraft.Client']" - name: Zip Build - run: 7z a -r LCEWindows64.zip ./x64/Release/* + run: 7z a -r LCE${{ matrix.platform }}.zip ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Client/Release/* -x!*.ipdb -x!*.iobj - - name: Zip Dedicated Server Build - run: 7z a -r LCEServerWindows64.zip ./x64/Minecraft.Server/Release/* + - name: Stage artifacts + run: | + New-Item -ItemType Directory -Force -Path staging + Copy-Item LCE${{ matrix.platform }}.zip staging/ - - name: Update Client release + - name: Stage exe and pdb + if: matrix.platform == 'Windows64' + run: | + Copy-Item ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Client/Release/Minecraft.Client.exe staging/ + + - name: Upload artifacts + uses: actions/upload-artifact@v6 + with: + name: build-${{ matrix.platform }} + path: staging/* + + release: + needs: build + runs-on: ubuntu-latest + + steps: + - name: Download all artifacts + uses: actions/download-artifact@v7 + with: + path: artifacts + merge-multiple: true + + - name: Update release uses: andelf/nightly-release@main env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} @@ -43,27 +86,19 @@ jobs: tag_name: nightly name: Nightly Client Release body: | - Requires at least Windows 7 and DirectX 11 compatible GPU to run. Compiled with MSVC v14.44.35207 in Release mode with Whole Program Optimization, as well as `/O2 /Ot /Oi /Ob3 /GF /fp:precise`. + Requires at least Windows 7 and DirectX 11 compatible GPU to run. # 🚨 First time here? 🚨 If you've never downloaded the game before, you need to download `LCEWindows64.zip` and extract it to the folder where you'd like to keep the game. The other files are included in this `.zip` file! files: | - LCEWindows64.zip - ./x64/Release/Minecraft.Client.exe - ./x64/Release/Minecraft.Client.pdb + artifacts/* - - name: Update Dedicated Server release - uses: andelf/nightly-release@main - env: - GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + cleanup: + needs: [build, release] + if: always() + runs-on: ubuntu-latest + steps: + - name: Cleanup artifacts + uses: geekyeggo/delete-artifact@v5 with: - tag_name: nightly-dedicated-server - name: Nightly Dedicated Server Release - body: | - Dedicated Server runtime for Windows64. - - Download `LCEServerWindows64.zip` and extract it to a folder where you'd like to keep the server runtime. - files: | - LCEServerWindows64.zip - ./x64/Minecraft.Server/Release/Minecraft.Server.exe - ./x64/Minecraft.Server/Release/Minecraft.Server.pdb + name: build-* |
