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| author | rtm516 <rtm516@users.noreply.github.com> | 2026-03-17 21:39:22 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-17 16:39:22 -0500 |
| commit | 02a5961f39673be403fda3edbf6fb1265bd93477 (patch) | |
| tree | ade5f3cfd70fcb6e0add6492f182cc571bec7f3a /cmake/CopyFolderScript.cmake | |
| parent | 1a3fcb5b2010fbbf5ef0ab52f7291a4129f05842 (diff) | |
Move project to CMake (#781)
* Move to cmake
* Move sources to source_groups and ditch more old VS files
* Add BuildVer.h generation
* Break out cmake source lists to platforms
* Don't copy swf files
* Revert audio changes from merge
* Add platform defines
* Match MSBuild flags
* Move BuildVer.h to common include and fix rebuild issue
* Seperate projects properly
* Exclude more files and make sure GameHDD exists
* Missing line
* Remove remaining VS project files
* Update readme and actions
* Use incremental LTCG
* Update workflows
* Update build workflows and output folder
* Disable vcpkg checks
* Force MSVC
* Use precompiled headers
* Only use PCH for cpp
* Exclude compat_shims from PCH
* Handle per-platform source includes
* Copy only current platform media
* Define Iggy libs per platform
* Fix EnsureGameHDD check
* Only set WIN32_EXECUTABLE on Windows
* Correct Iggy libs path
* Remove include of terrain_MipmapLevel
* Correct path to xsb/xwb
* Implement copilot suggestions
* Add clang flags (untested)
* Fix robocopy error checking
* Update documentation
* Drop CMakePresets.json version as we dont use v6 features
* Always cleanup artifacts in nightly even if some builds fail
* Re-work compiler target options
* Move newer iggy dll into redist and cleanup
* Fix typos
* Remove 'Source Files' from all source groups
* Remove old ps1 build scripts
Diffstat (limited to 'cmake/CopyFolderScript.cmake')
| -rw-r--r-- | cmake/CopyFolderScript.cmake | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/cmake/CopyFolderScript.cmake b/cmake/CopyFolderScript.cmake new file mode 100644 index 00000000..e725b68d --- /dev/null +++ b/cmake/CopyFolderScript.cmake @@ -0,0 +1,70 @@ +# Cross-platform recursive copy with exclusion support +# +# Required: +# COPY_SOURCE – source directory +# COPY_DEST – destination directory +# +# Optional: +# EXCLUDE_FILES – pipe-separated file patterns to exclude +# EXCLUDE_FOLDERS – pipe-separated folder patterns to exclude + +if(NOT COPY_SOURCE OR NOT COPY_DEST) + message(FATAL_ERROR "COPY_SOURCE and COPY_DEST must be set.") +endif() + +# Replace "|" with ";" to convert the exclusion patterns back into a list +if(EXCLUDE_FILES) + string(REPLACE "|" ";" EXCLUDE_FILES "${EXCLUDE_FILES}") +endif() + +if(EXCLUDE_FOLDERS) + string(REPLACE "|" ";" EXCLUDE_FOLDERS "${EXCLUDE_FOLDERS}") +endif() + +message(STATUS "Copying from ${COPY_SOURCE} to ${COPY_DEST}") + +if(CMAKE_HOST_WIN32) + set(robocopy_args + "${COPY_SOURCE}" "${COPY_DEST}" + /S /MT /R:0 /W:0 /NP + ) + + if(EXCLUDE_FILES) + list(APPEND robocopy_args /XF ${EXCLUDE_FILES}) + endif() + + if(EXCLUDE_FOLDERS) + list(APPEND robocopy_args /XD ${EXCLUDE_FOLDERS}) + endif() + + execute_process( + COMMAND robocopy.exe ${robocopy_args} + RESULT_VARIABLE rc + ) + + if(rc GREATER 7) # Allows for "files copied" and "no files copied" cases, but treats actual errors as failures + message(FATAL_ERROR "robocopy failed (exit code ${rc})") + endif() +elseif(CMAKE_HOST_UNIX) + set(rsync_args -av) + + foreach(pattern IN LISTS EXCLUDE_FILES) + list(APPEND rsync_args "--exclude=${pattern}") + endforeach() + + foreach(pattern IN LISTS EXCLUDE_FOLDERS) + list(APPEND rsync_args "--exclude=${pattern}") + endforeach() + + # Trailing slashes ensure rsync copies contents, not the directory itself + execute_process( + COMMAND rsync ${rsync_args} "${COPY_SOURCE}/" "${COPY_DEST}/" + RESULT_VARIABLE rs + ) + + if(rs GREATER 0) # Any non-zero exit code indicates an error + message(FATAL_ERROR "rsync failed (exit code ${rs})") + endif() +else() + message(FATAL_ERROR "Unsupported host platform for asset copying.") +endif() |
