diff options
| author | rtm516 <rtm516@users.noreply.github.com> | 2026-03-17 21:39:22 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-17 16:39:22 -0500 |
| commit | 02a5961f39673be403fda3edbf6fb1265bd93477 (patch) | |
| tree | ade5f3cfd70fcb6e0add6492f182cc571bec7f3a /cmake/CopyFileScript.cmake | |
| parent | 1a3fcb5b2010fbbf5ef0ab52f7291a4129f05842 (diff) | |
Move project to CMake (#781)
* Move to cmake
* Move sources to source_groups and ditch more old VS files
* Add BuildVer.h generation
* Break out cmake source lists to platforms
* Don't copy swf files
* Revert audio changes from merge
* Add platform defines
* Match MSBuild flags
* Move BuildVer.h to common include and fix rebuild issue
* Seperate projects properly
* Exclude more files and make sure GameHDD exists
* Missing line
* Remove remaining VS project files
* Update readme and actions
* Use incremental LTCG
* Update workflows
* Update build workflows and output folder
* Disable vcpkg checks
* Force MSVC
* Use precompiled headers
* Only use PCH for cpp
* Exclude compat_shims from PCH
* Handle per-platform source includes
* Copy only current platform media
* Define Iggy libs per platform
* Fix EnsureGameHDD check
* Only set WIN32_EXECUTABLE on Windows
* Correct Iggy libs path
* Remove include of terrain_MipmapLevel
* Correct path to xsb/xwb
* Implement copilot suggestions
* Add clang flags (untested)
* Fix robocopy error checking
* Update documentation
* Drop CMakePresets.json version as we dont use v6 features
* Always cleanup artifacts in nightly even if some builds fail
* Re-work compiler target options
* Move newer iggy dll into redist and cleanup
* Fix typos
* Remove 'Source Files' from all source groups
* Remove old ps1 build scripts
Diffstat (limited to 'cmake/CopyFileScript.cmake')
| -rw-r--r-- | cmake/CopyFileScript.cmake | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/cmake/CopyFileScript.cmake b/cmake/CopyFileScript.cmake new file mode 100644 index 00000000..a6b2f839 --- /dev/null +++ b/cmake/CopyFileScript.cmake @@ -0,0 +1,51 @@ +# Cross-platform single file copy using fast native tools +# +# Required: +# COPY_SOURCE – pipe-separated list of source file paths +# COPY_DEST – destination directory + +if(NOT COPY_SOURCE OR NOT COPY_DEST) + message(FATAL_ERROR "COPY_SOURCE and COPY_DEST must be set.") +endif() + +string(REPLACE "|" ";" COPY_SOURCE "${COPY_SOURCE}") + +if(CMAKE_HOST_WIN32) + # Group files by parent directory so we can batch them into single robocopy calls + set(dir_file_map "") + set(unique_dirs "") + + foreach(filepath IN LISTS COPY_SOURCE) + get_filename_component(dir "${filepath}" DIRECTORY) + get_filename_component(name "${filepath}" NAME) + + if(NOT dir IN_LIST unique_dirs) + list(APPEND unique_dirs "${dir}") + endif() + + list(APPEND "FILES_IN_${dir}" "${name}") + endforeach() + + foreach(dir IN LISTS unique_dirs) + execute_process( + COMMAND robocopy.exe "${dir}" "${COPY_DEST}" ${FILES_IN_${dir}} /MT /R:0 /W:0 /NP + RESULT_VARIABLE rc + ) + + if(rc GREATER 7) # Allows for "files copied" and "no files copied" cases, but treats actual errors as failures + message(FATAL_ERROR "robocopy failed (exit code ${rc})") + endif() + endforeach() + +elseif(CMAKE_HOST_UNIX) + execute_process( + COMMAND rsync -av ${COPY_SOURCE} "${COPY_DEST}/" + RESULT_VARIABLE rs + ) + + if(rs GREATER 0) # Any non-zero exit code indicates an error + message(FATAL_ERROR "rsync failed (exit code ${rs})") + endif() +else() + message(FATAL_ERROR "Unsupported host platform for asset copying.") +endif()
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