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authorGuglioIsStupid <guglioisbusiness@gmail.com>2026-03-02 19:04:36 -0500
committerGitHub <noreply@github.com>2026-03-03 07:04:36 +0700
commit3dce71ef321499bf63be98111ab04e7f0773f6a1 (patch)
tree278a860509ce320e7f93ce0e594c3bce339dbd18 /cmake/ClientSources.cmake
parentdea460381fd80af44d1d84ec6444a056000a3365 (diff)
Copy assets fix (#207)
* Update CopyAssets to ignore source files and only copy used files. * Forgot the debug copy assets * Remove leftovers from testing * Fix ClientSources.cmake to include WinsockNetLayer.cpp * Ignore xml and lang files in output, also remove Layout directory as it only includes a useless binary * Debug & Release use the same file structure
Diffstat (limited to 'cmake/ClientSources.cmake')
-rw-r--r--cmake/ClientSources.cmake1
1 files changed, 1 insertions, 0 deletions
diff --git a/cmake/ClientSources.cmake b/cmake/ClientSources.cmake
index f56b7ef0..c75b3bf3 100644
--- a/cmake/ClientSources.cmake
+++ b/cmake/ClientSources.cmake
@@ -476,6 +476,7 @@ set(MINECRAFT_CLIENT_SOURCES
"Windows64/Windows64_App.cpp"
"Windows64/Windows64_Minecraft.cpp"
"Windows64/Windows64_UIController.cpp"
+ "Windows64/Network/WinsockNetLayer.cpp"
"WitchModel.cpp"
"WitchRenderer.cpp"
"WitherBossModel.cpp"