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| author | GuglioIsStupid <guglioisbusiness@gmail.com> | 2026-03-02 19:04:36 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 07:04:36 +0700 |
| commit | 3dce71ef321499bf63be98111ab04e7f0773f6a1 (patch) | |
| tree | 278a860509ce320e7f93ce0e594c3bce339dbd18 /cmake/ClientSources.cmake | |
| parent | dea460381fd80af44d1d84ec6444a056000a3365 (diff) | |
Copy assets fix (#207)
* Update CopyAssets to ignore source files and only copy used files.
* Forgot the debug copy assets
* Remove leftovers from testing
* Fix ClientSources.cmake to include WinsockNetLayer.cpp
* Ignore xml and lang files in output, also remove Layout directory as it only includes a useless binary
* Debug & Release use the same file structure
Diffstat (limited to 'cmake/ClientSources.cmake')
| -rw-r--r-- | cmake/ClientSources.cmake | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/cmake/ClientSources.cmake b/cmake/ClientSources.cmake index f56b7ef0..c75b3bf3 100644 --- a/cmake/ClientSources.cmake +++ b/cmake/ClientSources.cmake @@ -476,6 +476,7 @@ set(MINECRAFT_CLIENT_SOURCES "Windows64/Windows64_App.cpp" "Windows64/Windows64_Minecraft.cpp" "Windows64/Windows64_UIController.cpp" + "Windows64/Network/WinsockNetLayer.cpp" "WitchModel.cpp" "WitchRenderer.cpp" "WitherBossModel.cpp" |
