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authorLoki <lokirautio@gmail.com>2026-03-09 18:26:00 -0500
committerGitHub <noreply@github.com>2026-03-09 18:26:00 -0500
commit0fbc8903f309b50baa92dbfaff0d6445e0274bb0 (patch)
tree30dcc53a666ba5f54f5625027e9c1dc3c7742c59 /README.md
parente9dba1fa5658b80833ab5b39b0e1028c33794c95 (diff)
Update README, remove servers.txt references
Diffstat (limited to 'README.md')
-rw-r--r--README.md23
1 files changed, 2 insertions, 21 deletions
diff --git a/README.md b/README.md
index 8ea3141a..e4272e37 100644
--- a/README.md
+++ b/README.md
@@ -35,30 +35,11 @@ Basic LAN multiplayer is available on the Windows build
- Other players on the same LAN can discover the session from the in-game Join Game menu
- Game connections use TCP port `25565` by default
- LAN discovery uses UDP port `25566`
-- Add servers to your server list with `servers.txt` (temp solution)
+- Add servers to your server list with the in-game Add Server button (temp)
- Rename yourself without losing data by keeping your `uid.dat`
Parts of this feature are based on code from [LCEMP](https://github.com/LCEMP/LCEMP) (thanks!)
-### servers.txt
-
-To add a server to your game, create the `servers.txt` file in the same directory as you have `Minecraft.Client.exe`. Inside, follow this format:
-```
-serverip.example.com
-25565
-The name of your server in UI!
-```
-
-For example, here's a valid servers.txt
-```
-1.1.1.1
-25565
-Cloudflare's Very Own LCE Server
-127.0.0.1
-25565
-Localhost Test Crap
-```
-
### Launch Arguments
| Argument | Description |
@@ -100,7 +81,7 @@ Minecraft.Client.exe -name Steve -fullscreen
2. Clone the repository.
3. Open the project by double-clicking `MinecraftConsoles.sln`.
4. Make sure `Minecraft.Client` is set as the Startup Project.
-5. Set the build configuration to **Debug** (Release is also OK but has some bugs) and the target platform to **Windows64**, then build and run.
+5. Set the build configuration to **Debug** (Release is also ok but missing some debug features) and the target platform to **Windows64**, then build and run.
### CMake (Windows x64)