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authorKevin <115616336+lag@users.noreply.github.com>2026-03-06 19:23:32 -0600
committerGitHub <noreply@github.com>2026-03-06 19:23:32 -0600
commit13960a93b2a7c114446c109de059db305db4555d (patch)
tree1b681d91fd38f0d2da73024041e968160c22552b /Minecraft.World
parent16446265d555d21f564b5989611a05918728d643 (diff)
Max players from 8 -> 255 + small connection optimizations (#722)
* Multiplayer 8 to max byte increase. Made-with: Cursor * Server chunk optimizations for large player counts, server full notification fix, added to server.properties.
Diffstat (limited to 'Minecraft.World')
-rw-r--r--Minecraft.World/PlayerIO.h2
-rw-r--r--Minecraft.World/x64headers/extraX64.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/PlayerIO.h b/Minecraft.World/PlayerIO.h
index 153c55e3..2b13cab9 100644
--- a/Minecraft.World/PlayerIO.h
+++ b/Minecraft.World/PlayerIO.h
@@ -3,7 +3,7 @@ using namespace std;
// If we have more than MAX_PLAYER_DATA_SAVES player.dat's then we delete the oldest ones
// This value can be no higher than MAXIMUM_MAP_SAVE_DATA/3 (3 being the number of dimensions in future versions)
-#define MAX_PLAYER_DATA_SAVES 80
+#define MAX_PLAYER_DATA_SAVES 0x7FFFFFFF
class Player;
diff --git a/Minecraft.World/x64headers/extraX64.h b/Minecraft.World/x64headers/extraX64.h
index fa6ee0f9..dc01f3b3 100644
--- a/Minecraft.World/x64headers/extraX64.h
+++ b/Minecraft.World/x64headers/extraX64.h
@@ -21,7 +21,7 @@ const int XUSER_MAX_COUNT = 1;
const int MINECRAFT_NET_MAX_PLAYERS = 4;
#else
const int XUSER_MAX_COUNT = 4;
-const int MINECRAFT_NET_MAX_PLAYERS = 8;
+const int MINECRAFT_NET_MAX_PLAYERS = 256;
#endif