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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/net.minecraft.world.inventory.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/net.minecraft.world.inventory.h')
-rw-r--r--Minecraft.World/net.minecraft.world.inventory.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/Minecraft.World/net.minecraft.world.inventory.h b/Minecraft.World/net.minecraft.world.inventory.h
index a2608dbd..82a8a52d 100644
--- a/Minecraft.World/net.minecraft.world.inventory.h
+++ b/Minecraft.World/net.minecraft.world.inventory.h
@@ -1,13 +1,18 @@
#pragma once
#include "AbstractContainerMenu.h"
+#include "AnimalChest.h"
#include "ArmorSlot.h"
+#include "BeaconMenu.h"
#include "net.minecraft.world.inventory.ContainerListener.h"
#include "ContainerMenu.h"
#include "CraftingContainer.h"
#include "CraftingMenu.h"
+#include "FireworksMenu.h"
#include "FurnaceMenu.h"
#include "FurnaceResultSlot.h"
+#include "HopperMenu.h"
+#include "HorseInventoryMenu.h"
#include "InventoryMenu.h"
#include "MenuBackup.h"
#include "ResultContainer.h"
@@ -22,6 +27,6 @@
#include "MerchantMenu.h"
#include "MerchantResultSlot.h"
#include "PlayerEnderChestContainer.h"
-#include "RepairMenu.h"
+#include "AnvilMenu.h"
#include "RepairContainer.h"
#include "RepairResultSlot.h" \ No newline at end of file