diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.World/ZoneIo.cpp | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.World/ZoneIo.cpp')
| -rw-r--r-- | Minecraft.World/ZoneIo.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/ZoneIo.cpp b/Minecraft.World/ZoneIo.cpp index f1838c86..f6adcf0e 100644 --- a/Minecraft.World/ZoneIo.cpp +++ b/Minecraft.World/ZoneIo.cpp @@ -2,7 +2,7 @@ #include "ByteBuffer.h" #include "ZoneIo.h" -ZoneIo::ZoneIo(HANDLE channel, __int64 pos) +ZoneIo::ZoneIo(HANDLE channel, int64_t pos) { this->channel = channel; this->pos = pos; @@ -22,8 +22,8 @@ void ZoneIo::write(byteArray bb, int size) void ZoneIo::write(ByteBuffer *bb, int size) { DWORD numberOfBytesWritten; - SetFilePointer(channel,(int)pos,NULL,NULL); - WriteFile(channel,bb->getBuffer(), bb->getSize(),&numberOfBytesWritten,NULL); + SetFilePointer(channel,static_cast<int>(pos),nullptr,nullptr); + WriteFile(channel,bb->getBuffer(), bb->getSize(),&numberOfBytesWritten,nullptr); pos += size; } @@ -31,13 +31,13 @@ ByteBuffer *ZoneIo::read(int size) { DWORD numberOfBytesRead; byteArray bb = byteArray(size); - SetFilePointer(channel,(int)pos,NULL,NULL); + SetFilePointer(channel,static_cast<int>(pos),nullptr,nullptr); ByteBuffer *buff = ByteBuffer::wrap(bb); // 4J - to investigate - why is this buffer flipped before anything goes in it? buff->order(ZonedChunkStorage::BYTEORDER); buff->position(size); buff->flip(); - ReadFile(channel, buff->getBuffer(), buff->getSize(), &numberOfBytesRead, NULL); + ReadFile(channel, buff->getBuffer(), buff->getSize(), &numberOfBytesRead, nullptr); pos += size; return buff; } |
