diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/Zombie.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/Zombie.cpp')
| -rw-r--r-- | Minecraft.World/Zombie.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/Zombie.cpp b/Minecraft.World/Zombie.cpp index b167635f..ba6d30a5 100644 --- a/Minecraft.World/Zombie.cpp +++ b/Minecraft.World/Zombie.cpp @@ -29,7 +29,7 @@ Zombie::Zombie(Level *level) : Monster( level ) attackDamage = 4; villagerConversionTime = 0; - + registeredBBWidth = -1; registeredBBHeight = 0; @@ -153,7 +153,7 @@ int Zombie::getHurtSound() int Zombie::getDeathSound() { return eSoundType_MOB_ZOMBIE_DEATH; -} +} int Zombie::getDeathLoot() { @@ -211,7 +211,7 @@ void Zombie::readAdditionalSaveData(CompoundTag *tag) if (tag->contains(L"ConversionTime") && tag->getInt(L"ConversionTime") > -1) startConverting(tag->getInt(L"ConversionTime")); } -void Zombie::killed(shared_ptr<Mob> mob) +void Zombie::killed(std::shared_ptr<Mob> mob) { Monster::killed(mob); @@ -220,7 +220,7 @@ void Zombie::killed(shared_ptr<Mob> mob) if( !level->canCreateMore( GetType(), Level::eSpawnType_Egg) ) return; if (level->difficulty == Difficulty::NORMAL && random->nextBoolean()) return; - shared_ptr<Zombie> zombie = shared_ptr<Zombie>(new Zombie(level)); + std::shared_ptr<Zombie> zombie = std::shared_ptr<Zombie>(new Zombie(level)); zombie->copyPosition(mob); level->removeEntity(mob); zombie->finalizeMobSpawn(); @@ -263,9 +263,9 @@ void Zombie::finalizeMobSpawn() #endif } -bool Zombie::interact(shared_ptr<Player> player) +bool Zombie::interact(std::shared_ptr<Player> player) { - shared_ptr<ItemInstance> item = player->getSelectedItem(); + std::shared_ptr<ItemInstance> item = player->getSelectedItem(); if (item != NULL && item->getItem() == Item::apple_gold && item->getAuxValue() == 0 && isVillager() && hasEffect(MobEffect::weakness)) { @@ -319,7 +319,7 @@ bool Zombie::isConverting() void Zombie::finishConversion() { - shared_ptr<Villager> villager = shared_ptr<Villager>(new Villager(level)); + std::shared_ptr<Villager> villager = std::shared_ptr<Villager>(new Villager(level)); villager->copyPosition(shared_from_this()); villager->finalizeMobSpawn(); villager->setRewardPlayersInVillage(); |
