diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.World/Wolf.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.World/Wolf.cpp')
| -rw-r--r-- | Minecraft.World/Wolf.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/Minecraft.World/Wolf.cpp b/Minecraft.World/Wolf.cpp index 1988382e..7588a67b 100644 --- a/Minecraft.World/Wolf.cpp +++ b/Minecraft.World/Wolf.cpp @@ -81,7 +81,7 @@ bool Wolf::useNewAi() void Wolf::setTarget(shared_ptr<LivingEntity> target) { TamableAnimal::setTarget(target); - if ( target == NULL ) + if ( target == nullptr ) { setAngry(false); } @@ -100,8 +100,8 @@ void Wolf::defineSynchedData() { TamableAnimal::defineSynchedData(); entityData->define(DATA_HEALTH_ID, getHealth()); - entityData->define(DATA_INTERESTED_ID, (byte)0); - entityData->define(DATA_COLLAR_COLOR, (byte) ColoredTile::getTileDataForItemAuxValue(DyePowderItem::RED)); + entityData->define(DATA_INTERESTED_ID, static_cast<byte>(0)); + entityData->define(DATA_COLLAR_COLOR, static_cast<byte>(ColoredTile::getTileDataForItemAuxValue(DyePowderItem::RED))); } void Wolf::playStepSound(int xt, int yt, int zt, int t) @@ -114,7 +114,7 @@ void Wolf::addAdditonalSaveData(CompoundTag *tag) TamableAnimal::addAdditonalSaveData(tag); tag->putBoolean(L"Angry", isAngry()); - tag->putByte(L"CollarColor", (byte) getCollarColor()); + tag->putByte(L"CollarColor", static_cast<byte>(getCollarColor())); } void Wolf::readAdditionalSaveData(CompoundTag *tag) @@ -224,8 +224,8 @@ void Wolf::tick() if (shakeAnim > 0.4f) { - float yt = (float) bb->y0; - int shakeCount = (int) (Mth::sin((shakeAnim - 0.4f) * PI) * 7.0f); + float yt = static_cast<float>(bb->y0); + int shakeCount = static_cast<int>(Mth::sin((shakeAnim - 0.4f) * PI) * 7.0f); for (int i = 0; i < shakeCount; i++) { float xo = (random->nextFloat() * 2 - 1) * bbWidth * 0.5f; @@ -286,7 +286,7 @@ bool Wolf::hurt(DamageSource *source, float dmg) if (isTame()) { shared_ptr<Entity> entity = source->getDirectEntity(); - if (entity != NULL && entity->instanceof(eTYPE_PLAYER)) + if (entity != nullptr && entity->instanceof(eTYPE_PLAYER)) { shared_ptr<Player> attacker = dynamic_pointer_cast<Player>(entity); attacker->canHarmPlayer(getOwnerUUID()); @@ -296,7 +296,7 @@ bool Wolf::hurt(DamageSource *source, float dmg) if (isInvulnerable()) return false; shared_ptr<Entity> sourceEntity = source->getEntity(); sitGoal->wantToSit(false); - if (sourceEntity != NULL && !(sourceEntity->instanceof(eTYPE_PLAYER) || sourceEntity->instanceof(eTYPE_ARROW))) + if (sourceEntity != nullptr && !(sourceEntity->instanceof(eTYPE_PLAYER) || sourceEntity->instanceof(eTYPE_ARROW))) { // Take half damage from non-players and arrows dmg = (dmg + 1) / 2; @@ -327,7 +327,7 @@ void Wolf::setTame(bool value) void Wolf::tame(const wstring &wsOwnerUUID, bool bDisplayTamingParticles, bool bSetSitting) { setTame(true); - setPath(NULL); + setPath(nullptr); setTarget(nullptr); sitGoal->wantToSit(bSetSitting); setHealth(TAME_HEALTH); @@ -344,9 +344,9 @@ bool Wolf::mobInteract(shared_ptr<Player> player) if (isTame()) { - if (item != NULL) + if (item != nullptr) { - if(dynamic_cast<FoodItem *>(Item::items[item->id]) != NULL) + if(dynamic_cast<FoodItem *>(Item::items[item->id]) != nullptr) { FoodItem *food = dynamic_cast<FoodItem *>( Item::items[item->id] ); @@ -387,7 +387,7 @@ bool Wolf::mobInteract(shared_ptr<Player> player) { sitGoal->wantToSit(!isSitting()); jumping = false; - setPath(NULL); + setPath(nullptr); setAttackTarget(nullptr); setTarget(nullptr); } @@ -395,7 +395,7 @@ bool Wolf::mobInteract(shared_ptr<Player> player) } else { - if (item != NULL && item->id == Item::bone->id && !isAngry()) + if (item != nullptr && item->id == Item::bone->id && !isAngry()) { // 4J-PB - don't lose the bone in creative mode if (player->abilities.instabuild==false) @@ -430,7 +430,7 @@ bool Wolf::mobInteract(shared_ptr<Player> player) } // 4J-PB - stop wild wolves going in to Love Mode (even though they do on Java, but don't breed) - if((item != NULL) && isFood(item)) + if((item != nullptr) && isFood(item)) { return false; } @@ -467,9 +467,9 @@ float Wolf::getTailAngle() bool Wolf::isFood(shared_ptr<ItemInstance> item) { - if (item == NULL) return false; - if (dynamic_cast<FoodItem *>(Item::items[item->id]) == NULL) return false; - return ((FoodItem *) Item::items[item->id])->isMeat(); + if (item == nullptr) return false; + if (dynamic_cast<FoodItem *>(Item::items[item->id]) == nullptr) return false; + return static_cast<FoodItem *>(Item::items[item->id])->isMeat(); } int Wolf::getMaxSpawnClusterSize() @@ -488,11 +488,11 @@ void Wolf::setAngry(bool value) byte current = entityData->getByte(DATA_FLAGS_ID); if (value) { - entityData->set(DATA_FLAGS_ID, (byte) (current | 0x02)); + entityData->set(DATA_FLAGS_ID, static_cast<byte>(current | 0x02)); } else { - entityData->set(DATA_FLAGS_ID, (byte) (current & ~0x02)); + entityData->set(DATA_FLAGS_ID, static_cast<byte>(current & ~0x02)); } } @@ -503,7 +503,7 @@ int Wolf::getCollarColor() void Wolf::setCollarColor(int color) { - entityData->set(DATA_COLLAR_COLOR, (byte) (color & 0xF)); + entityData->set(DATA_COLLAR_COLOR, static_cast<byte>(color & 0xF)); } // 4J-PB added for tooltips @@ -517,7 +517,7 @@ shared_ptr<AgableMob> Wolf::getBreedOffspring(shared_ptr<AgableMob> target) // 4J - added limit to wolves that can be bred if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) ) { - shared_ptr<Wolf> pBabyWolf = shared_ptr<Wolf>( new Wolf(level) ); + shared_ptr<Wolf> pBabyWolf = std::make_shared<Wolf>(level); if(!getOwnerUUID().empty()) { @@ -536,11 +536,11 @@ void Wolf::setIsInterested(bool value) { if (value) { - entityData->set(DATA_INTERESTED_ID, (byte) 1); + entityData->set(DATA_INTERESTED_ID, static_cast<byte>(1)); } else { - entityData->set(DATA_INTERESTED_ID, (byte) 0); + entityData->set(DATA_INTERESTED_ID, static_cast<byte>(0)); } } @@ -552,7 +552,7 @@ bool Wolf::canMate(shared_ptr<Animal> animal) if (!animal->instanceof(eTYPE_WOLF)) return false; shared_ptr<Wolf> partner = dynamic_pointer_cast<Wolf>(animal); - if (partner == NULL) return false; + if (partner == nullptr) return false; if (!partner->isTame()) return false; if (partner->isSitting()) return false; |
