diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/WitherSkull.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/WitherSkull.h')
| -rw-r--r-- | Minecraft.World/WitherSkull.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/Minecraft.World/WitherSkull.h b/Minecraft.World/WitherSkull.h new file mode 100644 index 00000000..ac393c69 --- /dev/null +++ b/Minecraft.World/WitherSkull.h @@ -0,0 +1,43 @@ +#pragma once + +#include "Fireball.h" + +class WitherSkull : public Fireball +{ +public: + eINSTANCEOF GetType() { return eTYPE_WITHER_SKULL; } + static Entity *create(Level *level) { return new WitherSkull(level); } + +private: + static const int DATA_DANGEROUS = 10; + +public: + WitherSkull(Level *level); + WitherSkull(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za); + +protected: + virtual float getInertia(); + +public: + WitherSkull(Level *level, double x, double y, double z, double xa, double ya, double za); + + virtual bool isOnFire(); + virtual float getTileExplosionResistance(Explosion *explosion, Level *level, int x, int y, int z, Tile *tile); + +protected: + virtual void onHit(HitResult *res); + +public: + virtual bool isPickable(); + virtual bool hurt(DamageSource *source, float damage); + +protected: + virtual void defineSynchedData(); + +public: + virtual bool isDangerous(); + virtual void setDangerous(bool value); + +protected: + virtual bool shouldBurn(); // 4J Added. +};
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