aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/WitherSkull.h
diff options
context:
space:
mode:
authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/WitherSkull.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/WitherSkull.h')
-rw-r--r--Minecraft.World/WitherSkull.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/Minecraft.World/WitherSkull.h b/Minecraft.World/WitherSkull.h
new file mode 100644
index 00000000..ac393c69
--- /dev/null
+++ b/Minecraft.World/WitherSkull.h
@@ -0,0 +1,43 @@
+#pragma once
+
+#include "Fireball.h"
+
+class WitherSkull : public Fireball
+{
+public:
+ eINSTANCEOF GetType() { return eTYPE_WITHER_SKULL; }
+ static Entity *create(Level *level) { return new WitherSkull(level); }
+
+private:
+ static const int DATA_DANGEROUS = 10;
+
+public:
+ WitherSkull(Level *level);
+ WitherSkull(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za);
+
+protected:
+ virtual float getInertia();
+
+public:
+ WitherSkull(Level *level, double x, double y, double z, double xa, double ya, double za);
+
+ virtual bool isOnFire();
+ virtual float getTileExplosionResistance(Explosion *explosion, Level *level, int x, int y, int z, Tile *tile);
+
+protected:
+ virtual void onHit(HitResult *res);
+
+public:
+ virtual bool isPickable();
+ virtual bool hurt(DamageSource *source, float damage);
+
+protected:
+ virtual void defineSynchedData();
+
+public:
+ virtual bool isDangerous();
+ virtual void setDangerous(bool value);
+
+protected:
+ virtual bool shouldBurn(); // 4J Added.
+}; \ No newline at end of file